Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players96,217 Active4,094 Wipes · 3 h158 48 h

Station NA-1463 · recording

JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|

Online NA 162.222.16.247:28888 checked 11m ago

3x biweekly wipes moddedoxide
Connect
Players now
3/ 120
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
4
peak 12
Rank
#1,463
top 7% · #217 in NA
Last wipe
11d ago
biweekly schedule
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-1463 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 120 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+3into Sun 22:00 UTC
Peak · 48 h
10most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 16d 20hFri 13 Nov, 15:16 UTC
  3. 37d 0hThu 3 Dec, 19:00 UTCFW
  4. 44d 20hFri 11 Dec, 15:16 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 15:16 UTC11d ago M1.0rising 12 – running 1
Thu 1 Oct, 17:39 UTC FW26d ago M0.8rising 9 held half 14.9 days 2
Fri 18 Sep, 15:24 UTC39d ago M0.8rising 7 held half 13.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average
18/ 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 15 on average
15/ 400
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|?

The procedural map on JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| is size 4,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name ✿ JumpRust.com USA™ FPS+.

Which settings and rules apply on JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|?

Its name points to a gather rate of 3x on JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|. Up to 16 players can be in a group. In primitive mode, melee, bows and spears, with no guns. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| right now?

At this moment, JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| records 3 players across 120 slots. The seven-day average is 4 players, with a peak of 12. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 10 players.

How does JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| rank against other Rust servers?

For player hours across the last seven days, JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| takes #1,463 overall and #217 in North America, inside the top 7% of all ranked servers.

Operator and location

How reliably does JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| stay online?

JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| is up at the moment. The uptime it reports puts its last restart about 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| hold a steady tick rate?

Its average server fps over the last 48 hours was 30, and it never dropped below 29. At its highest, it carried 121,737 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,111 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| hosted?

With its NA tag, JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 162.222.16.247:28888.

Which Rust version is JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| running?

Rust network protocol 2635 and build 168909 on Windows is what JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|?

9 players, on average, was the busiest crowd at its recent wipes. 30 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| wipe, and on which days?

The wipe rhythm at JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| is every 4 weeks on Friday at 15:16 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 11 days 3 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| mean?

The game's server browser reads the tags JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| publishes: gmprimitive (Game mode): You'll find no guns in primitive mode, only bows, spears and melee; mp120 (Max players): The server has 120 slots; ts16 (Group limit): Each team can hold up to 16; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| appear?

You will find JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| on the following Rust Server Trends lists: 3x Rust servers, by live population, Modded Rust servers, tracked live, Primitive Rust servers, live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Which person or group runs JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|?

One operator most likely runs these: JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| and 15 other servers we track, all publishing a jumprust.com hostname.

Join the server

How do you connect to JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|?

To join, enter client.connect 162.222.16.247:28888 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://jumprust.com.

Instrument codes

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^b,NA,gmprimitive,cs168909,ts16,^o^z

Game

gmprimitive
Game mode You'll find no guns in primitive mode, only bows, spears and melee.
mp120
Max players The server has 120 slots.
ts16
Group limit Each team can hold up to 16.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.