Rust Server TrendsSeismic network · station log
Recording Stations11,846 Players84,816 Active3,802 Wipes · 3 h288 48 h

Station XX-723 · recording

[EU] Facepunch Primitive 1

Online 79.137.98.158:28015 checked 10m ago

official monthly wipes
Connect
Players now
20/ 400
5% full
Motion · 24 h
M1.0rising
+9 players on the day
7-day average
16
peak 52
Rank
#723
top 3%
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-723 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
20of 400 slots
Motion · 24 h
M1.0rising+9 players
Sharpest hour
−6into Wed 22:00 UTC
Peak · 48 h
29most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
18players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago M1.1rising 18 – running 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
5/ 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
6/ 120
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average
1/ 50
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
3/ 120
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Facepunch Primitive 1?

The procedural map on [EU] Facepunch Primitive 1 is size 4,250 with seed 550311472, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] Facepunch Primitive 1?

You will find no gather rate in the name of [EU] Facepunch Primitive 1. Groups hold up to 8 players, which is the default for the game. In primitive mode, melee, bows and spears, with no guns. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] Facepunch Primitive 1 right now?

20 of the 400 slots on [EU] Facepunch Primitive 1 are filled right now. Averaged across the last seven days the population was 16 players, reaching a peak of 52. The last 48 hours show their highest activity at 19:00 UTC, averaging 26 players.

How does [EU] Facepunch Primitive 1 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch Primitive 1 at #723, in the top 3% of all ranked servers.

Operator and location

How reliably does [EU] Facepunch Primitive 1 stay online?

Right now, you can reach [EU] Facepunch Primitive 1. The uptime it reports puts its last restart about 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU] Facepunch Primitive 1 perform under load?

The 48-hour average is 236 server fps; 228 is the lowest observed. At its highest, it carried 126,165 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,991 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU] Facepunch Primitive 1 hosted?

Its name points to Europe, but [EU] Facepunch Primitive 1 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.137.98.158:28015.

What build of Rust does [EU] Facepunch Primitive 1 use?

On Windows, [EU] Facepunch Primitive 1 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [EU] Facepunch Primitive 1?

18 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 2 hours after the wipe.

On what timetable does [EU] Facepunch Primitive 1 run its wipes?

At the force wipe each month [EU] Facepunch Primitive 1 wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 21 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [EU] Facepunch Primitive 1 mean?

The game's server browser reads the tags [EU] Facepunch Primitive 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here; it's primitive, with bows, spears and melee only; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch Primitive 1 appear?

You will find [EU] Facepunch Primitive 1 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Primitive Rust servers, live. On the server list, the filters it matches are: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who is behind [EU] Facepunch Primitive 1?

One operator most likely runs these: [EU] Facepunch Primitive 1 and 124 other servers we track, all publishing a playrust.com hostname.

Connecting

What steps get you onto [EU] Facepunch Primitive 1?

To join, enter client.connect 79.137.98.158:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode No guns here; it's primitive, with bows, spears and melee only.
mp400
Max players The server has 400 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.