Rust Server TrendsSeismic network · station log
Recording Stations11,672 Players34,284 Active2,842 Wipes · 3 h85 48 h

Station XX-528 · recording

[EU] Facepunch 6

Online 79.137.98.24:28015 checked 10m ago

official monthly wipes vanilla
Connect
Players now
8/ 350
2% full
Motion · 24 h
M1.0falling
−10 players on the day
7-day average
31
peak 68
Rank
#528
top 2%
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-528 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
8of 350 slots
Motion · 24 h
M1.0falling−10 players
Sharpest hour
−12into Wed 00:00 UTC
Peak · 48 h
68most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak
226players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 226, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago M2.3rising 226 – running 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
112/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
68/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
50/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average
22/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 63 on average
32/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] Facepunch 6?

[EU] Facepunch 6 runs a procedural map of size 4,500 with seed 423680685, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] Facepunch 6?

The name of [EU] Facepunch 6 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The in-game Official tab of Rust carries it. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] Facepunch 6 right now?

At this moment, [EU] Facepunch 6 records 8 players across 350 slots. The seven-day average is 31 players, with a peak of 68. The busiest point in the last 48 hours came at 19:00 UTC, averaging 65 players.

How does [EU] Facepunch 6 rank against other Rust servers?

On player hours for the past week, [EU] Facepunch 6 sits at #528, which puts it inside the top 2% of every ranked server.

Server details

How reliably does [EU] Facepunch 6 stay online?

[EU] Facepunch 6 is up at the moment. Its reported uptime points to a restart about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU] Facepunch 6 perform under load?

The 48-hour average is 208 server fps; 160 is the lowest observed. The world held up to 174,867 entities at its peak, buildings and deployables included. It reached a ceiling of 6,919 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [EU] Facepunch 6 run from?

No region tag comes from [EU] Facepunch 6, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 79.137.98.24:28015.

Which Rust version is [EU] Facepunch 6 running?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 6 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU] Facepunch 6?

The recent wipes averaged a busiest count of 226 players. The peak on the most recent wipe came 26 hours after the wipe.

On what timetable does [EU] Facepunch 6 run its wipes?

At the force wipe each month [EU] Facepunch 6 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 9 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on [EU] Facepunch 6 mean?

Tags published by [EU] Facepunch 6 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 6 appear?

You will find [EU] Facepunch 6 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 25+ on average; Boxes: Official only.

Who is behind [EU] Facepunch 6?

Both [EU] Facepunch 6 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Join the server

What steps get you onto [EU] Facepunch 6?

To join, enter client.connect 79.137.98.24:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp350
Max players The server has 350 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.