Station XX-126 · recording
[EU] Facepunch Premium 1
Online 79.137.98.213:28017 checked 8m ago
- Players now
- 107/ 350
- 31% full
- Motion · 24 h
- M0.9▼falling
- −7 players on the day
- 7-day average
- 122
- peak 273
- Rank
- #126
- top 0.6%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 107of 350 slots
- Motion · 24 h
- M0.9▼falling−7 players
- Sharpest hour
- −32into Wed 00:00 UTC
- Peak · 48 h
- 210most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- wipe-day peak
- 350players, last three wipes
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 350, 27 hours in, with 262 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW27d ago | M2.5▲rising | 350+262 queue | – | running | 46 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] Facepunch Premium 1?
The procedural map on [EU] Facepunch Premium 1 is size 4,500 with seed 972563675, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU] Facepunch Premium 1?
You will find no gather rate in the name of [EU] Facepunch Premium 1. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. You need Rust's premium status to join this server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [EU] Facepunch Premium 1?
A reading taken now shows 107 players on [EU] Facepunch Premium 1, which has 350 slots. Averaged across the last seven days the population was 122 players, reaching a peak of 273. The busiest point in the last 48 hours came at 19:00 UTC, averaging 198 players.
How does [EU] Facepunch Premium 1 rank against other Rust servers?
On player hours for the past week, [EU] Facepunch Premium 1 sits at #126, which puts it inside the top 0.6% of every ranked server.
Operator and location
How reliably does [EU] Facepunch Premium 1 stay online?
As recorded now, [EU] Facepunch Premium 1 is running. The uptime it reports puts its last restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [EU] Facepunch Premium 1 hold a steady tick rate?
The 48-hour average is 120 server fps; 68 is the lowest observed. The world held up to 364,234 entities at its peak, buildings and deployables included. Memory use peaked at 11,991 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [EU] Facepunch Premium 1 run from?
Its name points to Europe, but [EU] Facepunch Premium 1 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 79.137.98.213:28017.
What build of Rust does [EU] Facepunch Premium 1 use?
[EU] Facepunch Premium 1 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU] Facepunch Premium 1?
On average, the busiest point of its recent wipes drew 350 players. 27 hours after the latest wipe the crowd peaked, with 262 waiting in the queue.
On what timetable does [EU] Facepunch Premium 1 run its wipes?
At the force wipe each month [EU] Facepunch Premium 1 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 21 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [EU] Facepunch Premium 1 mean?
The game's server browser reads the tags [EU] Facepunch Premium 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^q (Premium): You need Rust's premium status to join this server; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch Premium 1 appear?
These Rust Server Trends lists include [EU] Facepunch Premium 1: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only.
Which person or group runs [EU] Facepunch Premium 1?
Both [EU] Facepunch Premium 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.
Join the server
How do you connect to [EU] Facepunch Premium 1?
Enter client.connect 79.137.98.213:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You need Rust's premium status to join this server.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
