Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players57,724 Active3,422 Wipes · 3 h129 48 h

Station XX-78 · recording

[EU] Facepunch 1

Online 79.137.98.16:28015 checked 6m ago

official monthly wipes vanilla
Connect
Players now
147/ 400
37% full
Motion · 24 h
M2.0falling
−95 players on the day
7-day average
159
peak 381
Rank
#78
top 0.4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-78 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
147of 400 slots
Motion · 24 h
M2.0falling−95 players
Sharpest hour
+52into Tue 12:00 UTC
Peak · 48 h
310most players in any hour
Channel 1 · calibrated

Players

AveragePeak
010020030040023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak
398players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago M2.5rising 398+229 queue – running 61

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
242/ 300
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average
183/ 250
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
102/ 150
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average
64/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 55 on average
85/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 41 on average
34/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] Facepunch 1?

The procedural map on [EU] Facepunch 1 is size 4,500 with seed 1350212567, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Facepunch 1?

You will find no gather rate in the name of [EU] Facepunch 1. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The in-game Official tab of Rust carries it. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [EU] Facepunch 1 right now?

A reading taken now shows 147 players on [EU] Facepunch 1, which has 400 slots. The seven-day average is 159 players, with a peak of 381. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 294 players.

How does [EU] Facepunch 1 rank against other Rust servers?

On player hours for the past week, [EU] Facepunch 1 sits at #78, which puts it inside the top 0.4% of every ranked server.

Server details

How reliably does [EU] Facepunch 1 stay online?

Right now, you can reach [EU] Facepunch 1. The uptime it reports puts its last restart about 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU] Facepunch 1 hold a steady tick rate?

Across the last 48 hours it averaged 113 server fps, with a floor of 63. At its highest, it carried 343,936 entities: buildings, deployables and the world's other contents. Its highest memory use was 11,992 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [EU] Facepunch 1 run from?

The name of [EU] Facepunch 1 points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 79.137.98.16:28015 is the address it uses.

What build of Rust does [EU] Facepunch 1 use?

[EU] Facepunch 1 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU] Facepunch 1?

On average, the busiest point of its recent wipes drew 398 players. With 229 more in the queue, the crowd on the latest wipe peaked 23 hours after the wipe.

How often does [EU] Facepunch 1 wipe, and on which days?

At the force wipe each month [EU] Facepunch 1 wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 5 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [EU] Facepunch 1 mean?

Tags published by [EU] Facepunch 1 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp400 (Max players): The server has 400 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 1 appear?

These Rust Server Trends lists include [EU] Facepunch 1: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only.

Who is behind [EU] Facepunch 1?

The same operator most likely runs [EU] Facepunch 1 and the 124 other servers we track that also publish a playrust.com hostname.

How to join

What steps get you onto [EU] Facepunch 1?

To join, enter client.connect 79.137.98.16:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp400
Max players The server has 400 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.