Rust Server TrendsSeismic network · station log
Recording Stations11,850 Players85,370 Active3,783 Wipes · 3 h296 48 h

Station XX-303 · recording

[US] Facepunch Softcore 2

Online 148.113.198.11:28020 checked 9m ago

official quad monthly wipes softcore
Connect
Players now
38/ 300
13% full
Motion · 24 h
M1.0rising
+11 players on the day
7-day average
59
peak 157
Rank
#303
top 1%
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-303 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
38of 300 slots
Motion · 24 h
M1.0rising+11 players
Sharpest hour
−19into Wed 01:00 UTC
Peak · 48 h
92most players in any hour
Channel 1 · calibrated

Players

AveragePeak
025507510016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #16 of the quad servers (top 2%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
147players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 147, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago M2.1rising 147 – running 17

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
2/ 80
6/ 200
Poon Plowers | Monthly | Softcore | No BP Wipe NA · quad · monthly · 2 on average
1/ 100
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 12 on average
8/ 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average
2/ 150
Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Facepunch Softcore 2?

[US] Facepunch Softcore 2 runs a procedural map of size 4,500 with seed 1750336523, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US] Facepunch Softcore 2?

The name of [US] Facepunch Softcore 2 gives no gather rate. The limit for a group is 4 players (quad). softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [US] Facepunch Softcore 2 right now?

At this moment, [US] Facepunch Softcore 2 records 38 players across 300 slots. Averaged across the last seven days the population was 59 players, reaching a peak of 157. The last 48 hours show their highest activity at 23:00 UTC, averaging 87 players.

How does [US] Facepunch Softcore 2 rank against other Rust servers?

On player hours for the past week, [US] Facepunch Softcore 2 sits at #303, which puts it inside the top 1% of every ranked server. It sits at #16 among quad servers.

Server facts

How reliably does [US] Facepunch Softcore 2 stay online?

Right now, you can reach [US] Facepunch Softcore 2. Its reported uptime points to a restart about 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [US] Facepunch Softcore 2 hold a steady tick rate?

The 48-hour average is 84 server fps; 38 is the lowest observed. The world held up to 354,930 entities at its peak, buildings and deployables included. It reached a ceiling of 10,562 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US] Facepunch Softcore 2 hosted?

Its name points to North America, but [US] Facepunch Softcore 2 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 148.113.198.11:28020 is the address it uses.

What build of Rust does [US] Facepunch Softcore 2 use?

[US] Facepunch Softcore 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [US] Facepunch Softcore 2?

On average, the busiest point of its recent wipes drew 147 players. The peak on the most recent wipe came 7 hours after the wipe.

On what timetable does [US] Facepunch Softcore 2 run its wipes?

At the force wipe each month [US] Facepunch Softcore 2 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 21 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [US] Facepunch Softcore 2 mean?

These are the tags [US] Facepunch Softcore 2 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmsoftcore (Game mode): An easier ruleset, softcore; mp300 (Max players): 300 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Facepunch Softcore 2 appear?

You will find [US] Facepunch Softcore 2 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Tutorial on ^t; Group limit: Quad; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.

Who is behind [US] Facepunch Softcore 2?

The same operator most likely runs [US] Facepunch Softcore 2 and the 124 other servers we track that also publish a playrust.com hostname.

Join the server

What steps get you onto [US] Facepunch Softcore 2?

You can connect by pressing F1 in Rust and typing client.connect 148.113.198.11:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^t,gmsoftcore,cs168909,sc2,ts4

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp300
Max players 300 slots are available.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.