Station NA-820 · recording
Reddit.com/r/PlayRust - US Monthly Quad
Online NA 91.229.114.94:28015 checked 12m ago
- Players now
- 5/ 200
- 2% full
- Motion · 24 h
- M0.3▼falling
- −2 players on the day
- 7-day average
- 13
- peak 29
- Rank
- #820
- top 4% · #127 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 5of 200 slots
- Motion · 24 h
- M0.3▼falling−2 players
- Sharpest hour
- −5into Wed 22:00 UTC
- Peak · 48 h
- 18most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 7% in NA, and #43 of the quad servers (top 5%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 113players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 113, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW27d ago | M2.0▲rising | 113 | – | running | 6 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Reddit.com/r/PlayRust - US Monthly Quad?
The custom map on Reddit.com/r/PlayRust - US Monthly Quad is size 3,600, and the published file downloads from this page.
Which settings and rules apply on Reddit.com/r/PlayRust - US Monthly Quad?
No gather rate appears in the name of Reddit.com/r/PlayRust - US Monthly Quad. 4 players is the most a group can hold (quad). In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Reddit.com/r/PlayRust - US Monthly Quad right now?
5 of the 200 slots on Reddit.com/r/PlayRust - US Monthly Quad are filled right now. Across seven days this server recorded an average of 13 players and a peak of 29. The busiest point in the last 48 hours came at 00:00 UTC, averaging 16 players.
How does Reddit.com/r/PlayRust - US Monthly Quad rank against other Rust servers?
The last seven days of player hours place Reddit.com/r/PlayRust - US Monthly Quad at #820, in the top 4% of all ranked servers and #127 in North America. Within quad, it places #43.
Server facts
How reliably does Reddit.com/r/PlayRust - US Monthly Quad stay online?
As recorded now, Reddit.com/r/PlayRust - US Monthly Quad is running. Its reported uptime points to a restart about 8 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Reddit.com/r/PlayRust - US Monthly Quad perform under load?
The 48-hour average is 30 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 113,887. Memory use peaked at 4,064 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Reddit.com/r/PlayRust - US Monthly Quad hosted?
With its NA tag, Reddit.com/r/PlayRust - US Monthly Quad lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 91.229.114.94:28015.
Which Rust version is Reddit.com/r/PlayRust - US Monthly Quad running?
Rust network protocol 2635 and build 168909 on Linux is what Reddit.com/r/PlayRust - US Monthly Quad runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Reddit.com/r/PlayRust - US Monthly Quad?
The recent wipes averaged a busiest count of 113 players. 7 hours after the latest wipe, the crowd peaked.
On what timetable does Reddit.com/r/PlayRust - US Monthly Quad run its wipes?
At the force wipe each month Reddit.com/r/PlayRust - US Monthly Quad wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 5 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Reddit.com/r/PlayRust - US Monthly Quad mean?
The game's server browser reads the tags Reddit.com/r/PlayRust - US Monthly Quad publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): The server has 200 slots; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): North America is the region it's listed under in the browser; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Reddit.com/r/PlayRust - US Monthly Quad appear?
The Rust Server Trends lists that take in Reddit.com/r/PlayRust - US Monthly Quad are: Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who is behind Reddit.com/r/PlayRust - US Monthly Quad?
One operator most likely runs these: Reddit.com/r/PlayRust - US Monthly Quad and 16 other servers we track, all publishing a rplayrust.com hostname.
Connecting
What steps get you onto Reddit.com/r/PlayRust - US Monthly Quad?
To join, enter client.connect 91.229.114.94:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status. For the website, go to https://redditplayrust.com/login.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
