Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players33,677 Active2,838 Wipes · 3 h84 48 h

Station XX-367 · recording

[US] Facepunch Softcore 1

Online 148.113.198.11:28015 checked 9m ago

official quad monthly wipes softcore
Connect
Players now
42/ 300
14% full
Motion · 24 h
M1.5falling
−30 players on the day
7-day average
47
peak 122
Rank
#367
top 2%
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-367 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
42of 300 slots
Motion · 24 h
M1.5falling−30 players
Sharpest hour
−29into Thu 02:00 UTC
Peak · 48 h
103most players in any hour
Channel 1 · calibrated

Players

AveragePeak
05010015020004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, and #20 of the quad servers (top 2%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak
234players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 234, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago M2.3rising 234 – running 20

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
10/ 80
7/ 200
Poon Plowers | Monthly | Softcore | No BP Wipe NA · quad · monthly · 2 on average
1/ 100
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 12 on average
4/ 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average
8/ 150
Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Facepunch Softcore 1?

Generated by the game, the map on [US] Facepunch Softcore 1 is procedural, size 4,500 with seed 1000800808. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US] Facepunch Softcore 1?

The name of [US] Facepunch Softcore 1 gives no gather rate. The limit for a group is 4 players (quad). softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. It appears in the Official tab in the game. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [US] Facepunch Softcore 1?

A reading taken now shows 42 players on [US] Facepunch Softcore 1, which has 300 slots. Across seven days this server recorded an average of 47 players and a peak of 122. The last 48 hours show their highest activity at 00:00 UTC, averaging 92 players.

How does [US] Facepunch Softcore 1 rank against other Rust servers?

The last seven days of player hours place [US] Facepunch Softcore 1 at #367, in the top 2% of all ranked servers. Within quad, it places #20.

Server details

How reliably does [US] Facepunch Softcore 1 stay online?

Right now, you can reach [US] Facepunch Softcore 1. Its reported uptime points to a restart about 14 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does [US] Facepunch Softcore 1 hold a steady tick rate?

Across the last 48 hours it averaged 102 server fps, with a floor of 37. At its highest, it carried 356,622 entities: buildings, deployables and the world's other contents. Its highest memory use was 10,209 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [US] Facepunch Softcore 1 run from?

Its name points to North America, but [US] Facepunch Softcore 1 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 148.113.198.11:28015.

What build of Rust does [US] Facepunch Softcore 1 use?

On Windows, [US] Facepunch Softcore 1 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [US] Facepunch Softcore 1?

On average, the busiest point of its recent wipes drew 234 players. The peak on the most recent wipe came 6 hours after the wipe.

On what timetable does [US] Facepunch Softcore 1 run its wipes?

At the force wipe each month [US] Facepunch Softcore 1 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 10 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on [US] Facepunch Softcore 1 mean?

Tags published by [US] Facepunch Softcore 1 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmsoftcore (Game mode): An easier ruleset, softcore; mp300 (Max players): Slots: 300; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Facepunch Softcore 1 appear?

The Rust Server Trends lists that take in [US] Facepunch Softcore 1 are: Rust servers with the tutorial, Official Rust servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Tutorial on ^t; Group limit: Quad; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

Which person or group runs [US] Facepunch Softcore 1?

One operator most likely runs these: [US] Facepunch Softcore 1 and 124 other servers we track, all publishing a playrust.com hostname.

Join the server

How do you connect to [US] Facepunch Softcore 1?

You can connect by pressing F1 in Rust and typing client.connect 148.113.198.11:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^t,gmsoftcore,cs168909,sc2,ts4

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp300
Max players Slots: 300.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.