Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h141 48 h

Station XX-675 · recording

[CAN] Facepunch Premium 1

Online 148.113.198.78:28020 checked 49m ago

official monthly wipes vanillapremium
Connect
Players now
9/ 350
3% full
Motion · 24 h
M0.2falling
−1 players on the day
7-day average
19
peak 45
Rank
#675
top 3%
Last wipe
27d ago
monthly schedule
Next wipe
8d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-675 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
9of 350 slots
Motion · 24 h
M0.2falling−1 players
Sharpest hour
−7into Tue 05:00 UTC
Peak · 48 h
29most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence

wipe-day peak
163players, last three wipes

Coming wipes

  1. 8d 1hThu 5 Nov, 19:00 UTCFW
  2. 36d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 163, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago M2.2rising 163 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average
309/ 350
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
90/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
161/ 225
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 128 on average
169/ 300
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 115 on average
74/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [CAN] Facepunch Premium 1?

Generated by the game, the map on [CAN] Facepunch Premium 1 is procedural, size 4,500 with seed 1075646401. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [CAN] Facepunch Premium 1?

You will find no gather rate in the name of [CAN] Facepunch Premium 1. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It appears in the Official tab in the game. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [CAN] Facepunch Premium 1?

A reading taken now shows 9 players on [CAN] Facepunch Premium 1, which has 350 slots. Across seven days this server recorded an average of 19 players and a peak of 45. The busiest point in the last 48 hours came at 23:00 UTC, averaging 25 players.

How does [CAN] Facepunch Premium 1 rank against other Rust servers?

On player hours for the past week, [CAN] Facepunch Premium 1 sits at #675, which puts it inside the top 3% of every ranked server.

Operator and location

How reliably does [CAN] Facepunch Premium 1 stay online?

Right now, you can reach [CAN] Facepunch Premium 1. The uptime it reports puts its last restart about 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [CAN] Facepunch Premium 1 hold a steady tick rate?

The 48-hour average is 213 server fps; 191 is the lowest observed. At its highest, it carried 177,501 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,710 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [CAN] Facepunch Premium 1 run from?

A region is not published by [CAN] Facepunch Premium 1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 148.113.198.78:28020 is the address it uses.

What build of Rust does [CAN] Facepunch Premium 1 use?

On Windows, [CAN] Facepunch Premium 1 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [CAN] Facepunch Premium 1?

163 players, on average, was the busiest crowd at its recent wipes. 7 hours after the latest wipe, the crowd peaked.

On what timetable does [CAN] Facepunch Premium 1 run its wipes?

At the force wipe each month [CAN] Facepunch Premium 1 wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [CAN] Facepunch Premium 1 mean?

These are the tags [CAN] Facepunch Premium 1 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp350 (Max players): 350 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [CAN] Facepunch Premium 1 appear?

You will find [CAN] Facepunch Premium 1 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which person or group runs [CAN] Facepunch Premium 1?

Both [CAN] Facepunch Premium 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

How to join

How do you connect to [CAN] Facepunch Premium 1?

To join, enter client.connect 148.113.198.78:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp350
Max players 350 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.