Rust Server TrendsSeismic network · station log
Recording Stations11,845 Players80,760 Active3,897 Wipes · 3 h164 48 h

Station XX-55 · recording

[EU East] Facepunch 4

Online 57.128.211.29:28015 checked 10m ago

official monthly wipes vanilla
Connect
Players now
172/ 350
49% full
Motion · 24 h
M1.6falling
−45 players on the day
7-day average
187
peak 343
Rank
#55
top 0.2%
Last wipe
26d ago
monthly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-55 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
172of 350 slots
Motion · 24 h
M1.6falling−45 players
Sharpest hour
−46into Mon 23:00 UTC
Peak · 48 h
267most players in any hour
Channel 1 · calibrated

Players

AveragePeak
010020030040022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak
347players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 347, 2 hours in, with 248 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW26d ago M2.5rising 347+248 queue – running 27

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
400/ 450
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 210 on average
241/ 275
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average
137/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
184/ 250
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 71 on average
124/ 200
666 RUST /ДЛЯ НОВИЧКОВ /РОССИЯ 27.10 EU · groups of 16+ · monthly · 45 on average
263/ 650
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU East] Facepunch 4?

Generated by the game, the map on [EU East] Facepunch 4 is procedural, size 4,500 with seed 1090998289. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU East] Facepunch 4?

No gather rate appears in the name of [EU East] Facepunch 4. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It appears in the Official tab in the game. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [EU East] Facepunch 4?

At this moment, [EU East] Facepunch 4 records 172 players across 350 slots. Across seven days this server recorded an average of 187 players and a peak of 343. The last 48 hours show their highest activity at 18:00 UTC, averaging 250 players.

How does [EU East] Facepunch 4 rank against other Rust servers?

The last seven days of player hours place [EU East] Facepunch 4 at #55, in the top 0.2% of all ranked servers.

Operator and location

How reliably does [EU East] Facepunch 4 stay online?

Right now, you can reach [EU East] Facepunch 4. The uptime it reports puts its last restart about 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [EU East] Facepunch 4 perform under load?

Across the last 48 hours it averaged 96 server fps, with a floor of 42. The world held up to 397,697 entities at its peak, buildings and deployables included. Its highest memory use was 14,154 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [EU East] Facepunch 4 run from?

The name of [EU East] Facepunch 4 points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 57.128.211.29:28015 is the address it uses.

Which Rust version is [EU East] Facepunch 4 running?

[EU East] Facepunch 4 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU East] Facepunch 4?

On average, the busiest point of its recent wipes drew 347 players. With 248 more in the queue, the crowd on the latest wipe peaked 2 hours after the wipe.

On what timetable does [EU East] Facepunch 4 run its wipes?

At the force wipe each month [EU East] Facepunch 4 wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 3 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [EU East] Facepunch 4 mean?

The game's server browser reads the tags [EU East] Facepunch 4 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU East] Facepunch 4 appear?

You will find [EU East] Facepunch 4 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only.

Which person or group runs [EU East] Facepunch 4?

One operator most likely runs these: [EU East] Facepunch 4 and 124 other servers we track, all publishing a playrust.com hostname.

How to join

How do you connect to [EU East] Facepunch 4?

You can connect by pressing F1 in Rust and typing client.connect 57.128.211.29:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp350
Max players The server has 350 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.