Rust Server TrendsSeismic network · station log
Recording Stations11,786 Players66,925 Active3,511 Wipes · 3 h190 48 h

Station XX-329 · recording

[EU East] Facepunch 7

Online 57.128.211.45:28020 checked 8m ago

official monthly wipes vanilla
Connect
Players now
31/ 300
10% full
Motion · 24 h
M1.3falling
−21 players on the day
7-day average
54
peak 142
Rank
#329
top 1%
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-329 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
31of 300 slots
Motion · 24 h
M1.3falling−21 players
Sharpest hour
−22into Tue 21:00 UTC
Peak · 48 h
97most players in any hour
Channel 1 · calibrated

Players

AveragePeak
025507510013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak
294players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 294, 45 hours in, with 32 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago M2.4rising 294+32 queue – running 34

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
387/ 450
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average
240/ 250
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 127 on average
77/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 122 on average
145/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 56 on average
94/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average
46/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU East] Facepunch 7?

[EU East] Facepunch 7 runs a procedural map of size 4,500 with seed 10922785, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU East] Facepunch 7?

The name of [EU East] Facepunch 7 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It appears in the Official tab in the game. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [EU East] Facepunch 7?

At this moment, [EU East] Facepunch 7 records 31 players across 300 slots. The seven-day average is 54 players, with a peak of 142. The last 48 hours show their highest activity at 19:00 UTC, averaging 93 players.

How does [EU East] Facepunch 7 rank against other Rust servers?

The last seven days of player hours place [EU East] Facepunch 7 at #329, in the top 1% of all ranked servers.

Server details

How reliably does [EU East] Facepunch 7 stay online?

As recorded now, [EU East] Facepunch 7 is running. Going by the uptime figure it reports, it restarted about 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU East] Facepunch 7 hold a steady tick rate?

Across the last 48 hours it averaged 164 server fps, with a floor of 117. At its highest, it carried 194,927 entities: buildings, deployables and the world's other contents. Memory use peaked at 7,395 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU East] Facepunch 7 run from?

The name of [EU East] Facepunch 7 points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 57.128.211.45:28020 is the address it uses.

What build of Rust does [EU East] Facepunch 7 use?

[EU East] Facepunch 7 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [EU East] Facepunch 7?

The recent wipes averaged a busiest count of 294 players. 45 hours after the latest wipe the crowd peaked, with 32 waiting in the queue.

On what timetable does [EU East] Facepunch 7 run its wipes?

Once a month [EU East] Facepunch 7 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 18 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [EU East] Facepunch 7 mean?

The game's server browser reads the tags [EU East] Facepunch 7 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU East] Facepunch 7 appear?

The Rust Server Trends lists that take in [EU East] Facepunch 7 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.

Which person or group runs [EU East] Facepunch 7?

The same operator most likely runs [EU East] Facepunch 7 and the 124 other servers we track that also publish a playrust.com hostname.

How to join

What steps get you onto [EU East] Facepunch 7?

You can connect by pressing F1 in Rust and typing client.connect 57.128.211.45:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Slots: 300.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.