Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players65,296 Active3,536 Wipes · 3 h114 48 h

Station XX-508 · recording

[EA] Facepunch 3

Online 43.239.138.84:28015 checked 13m ago

official monthly wipes vanilla
Connect
Players now
51/ 350
15% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
31
peak 78
Rank
#508
top 2%
Last wipe
26d ago
monthly schedule
Next wipe
8d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-508 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
51of 350 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−24into Tue 17:00 UTC
Peak · 48 h
64most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak
162players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 162, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago M2.2rising 162 – running 9

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
411/ 425
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
201/ 225
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
51/ 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 130 on average
134/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
123/ 150
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 115 on average
64/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EA] Facepunch 3?

[EA] Facepunch 3 runs a procedural map of size 4,500 with seed 1574747206, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EA] Facepunch 3?

You will find no gather rate in the name of [EA] Facepunch 3. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [EA] Facepunch 3?

A reading taken now shows 51 players on [EA] Facepunch 3, which has 350 slots. Across seven days this server recorded an average of 31 players and a peak of 78. The busiest point in the last 48 hours came at 13:00 UTC, averaging 60 players.

How does [EA] Facepunch 3 rank against other Rust servers?

The last seven days of player hours place [EA] Facepunch 3 at #508, in the top 2% of all ranked servers.

Server details

How reliably does [EA] Facepunch 3 stay online?

[EA] Facepunch 3 is up at the moment. Its reported uptime points to a restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [EA] Facepunch 3 perform under load?

Its average server fps over the last 48 hours was 146, and it never dropped below 11. At its highest, it carried 175,902 entities: buildings, deployables and the world's other contents. It reached a ceiling of 166,447 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [EA] Facepunch 3 run from?

A region is not published by [EA] Facepunch 3. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 43.239.138.84:28015.

What build of Rust does [EA] Facepunch 3 use?

Rust network protocol 2635 and build 168909 on Windows is what [EA] Facepunch 3 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [EA] Facepunch 3?

On average, the busiest point of its recent wipes drew 162 players. 46 hours into the latest wipe, the crowd reached its peak.

How often does [EA] Facepunch 3 wipe, and on which days?

Once a month [EA] Facepunch 3 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 18 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [EA] Facepunch 3 mean?

The game's server browser reads the tags [EA] Facepunch 3 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EA] Facepunch 3 appear?

These Rust Server Trends lists include [EA] Facepunch 3: Rust servers with the tutorial, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average; Boxes: Official only.

Who is behind [EA] Facepunch 3?

One operator most likely runs these: [EA] Facepunch 3 and 124 other servers we track, all publishing a playrust.com hostname.

How to join

What steps get you onto [EA] Facepunch 3?

Enter client.connect 43.239.138.84:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players The server has 350 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.