Station XX-598 · recording
[EA] Facepunch 2
Online 103.194.164.43:28015 checked 12m ago
- Players now
- 9/ 300
- 3% full
- Motion · 24 h
- M1.0▼falling
- −10 players on the day
- 7-day average
- 25
- peak 51
- Rank
- #598
- top 3%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 9of 300 slots
- Motion · 24 h
- M1.0▼falling−10 players
- Sharpest hour
- −13into Wed 19:00 UTC
- Peak · 48 h
- 49most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- wipe-day peak
- 298players, last three wipes
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | M2.4▲rising | 298+73 queue | – | running | 44 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EA] Facepunch 2?
[EA] Facepunch 2 runs a procedural map of size 4,500 with seed 334048073, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EA] Facepunch 2?
You will find no gather rate in the name of [EA] Facepunch 2. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on [EA] Facepunch 2?
A reading taken now shows 9 players on [EA] Facepunch 2, which has 300 slots. The seven-day average is 25 players, with a peak of 51. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 45 players.
How does [EA] Facepunch 2 rank against other Rust servers?
Over the last seven days, [EA] Facepunch 2 recorded enough player hours to reach #598 worldwide, placing it in the top 3% of all ranked servers.
Server facts
How reliably does [EA] Facepunch 2 stay online?
As recorded now, [EA] Facepunch 2 is running. The uptime it reports puts its last restart about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [EA] Facepunch 2 perform under load?
Its average server fps over the last 48 hours was 153, and it never dropped below 112. Buildings, deployables and all the rest of the world's entities brought it to a high of 179,574. It reached a ceiling of 7,005 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does [EA] Facepunch 2 run from?
A region is not published by [EA] Facepunch 2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 103.194.164.43:28015 is the address it uses.
Which Rust version is [EA] Facepunch 2 running?
[EA] Facepunch 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [EA] Facepunch 2?
The recent wipes averaged a busiest count of 298 players. 2 hours after the latest wipe the crowd peaked, with 73 waiting in the queue.
How often does [EA] Facepunch 2 wipe, and on which days?
Once a month [EA] Facepunch 2 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 10 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [EA] Facepunch 2 mean?
These are the tags [EA] Facepunch 2 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EA] Facepunch 2 appear?
The Rust Server Trends lists that take in [EA] Facepunch 2 are: Rust servers with the tutorial, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Which person or group runs [EA] Facepunch 2?
Both [EA] Facepunch 2 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.
Connecting
What steps get you onto [EA] Facepunch 2?
You can connect by pressing F1 in Rust and typing client.connect 103.194.164.43:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
