Station XX-1447 · recording
[EU] Facepunch Staging
Online 79.137.98.9:28015 checked 11m ago
- Players now
- 34/ 350
- 10% full
- Motion · 24 h
- M1.3▲rising
- +20 players on the day
- 7-day average
- 5
- peak 31
- Rank
- #1,447
- top 7%
- Last wipe
- 2h ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 34of 350 slots
- Motion · 24 h
- M1.3▲rising+20 players
- Sharpest hour
- +17into Thu 11:00 UTC
- Peak · 48 h
- 31most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- usual gap
- 17.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 38players, last three wipes
- crowd held
- 0%else halves by day 7
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 10:16 UTC2h ago | – | – | – | – | running | 11 |
| Thu 8 Oct, 07:27 UTC21d ago | M1.3▲rising | 23 | – | – | 5 | |
| Thu 24 Sep, 11:45 UTC35d ago | M1.6▲rising | 54 | halved by day 8 | 13.8 days | 11 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Facepunch Staging?
Generated by the game, the map on [EU] Facepunch Staging is procedural, size 4,300 with seed 1641015675. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU] Facepunch Staging?
You will find no gather rate in the name of [EU] Facepunch Staging. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It appears in the Official tab in the game. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [EU] Facepunch Staging right now?
34 of the 350 slots on [EU] Facepunch Staging are filled right now. Averaged across the last seven days the population was 5 players, reaching a peak of 31. The last 48 hours show their highest activity at 11:00 UTC, averaging 27 players.
How does [EU] Facepunch Staging rank against other Rust servers?
On player hours for the past week, [EU] Facepunch Staging sits at #1,447, which puts it inside the top 7% of every ranked server.
Server details
How reliably does [EU] Facepunch Staging stay online?
[EU] Facepunch Staging is up at the moment. The uptime it reports puts its last restart about 45 minutes ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [EU] Facepunch Staging perform under load?
Its average server fps over the last 48 hours was 192, and it never dropped below 180. At its highest, it carried 114,000 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,138 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [EU] Facepunch Staging run from?
No region tag comes from [EU] Facepunch Staging, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 79.137.98.9:28015.
What build of Rust does [EU] Facepunch Staging use?
On Windows, [EU] Facepunch Staging runs Rust network protocol 2636 and build 169627. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [EU] Facepunch Staging?
The recent wipes averaged a busiest count of 38 players. The peak on the most recent wipe came 11 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 7.
On what timetable does [EU] Facepunch Staging run its wipes?
At the force wipe each month [EU] Facepunch Staging wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 2 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [EU] Facepunch Staging mean?
Tags published by [EU] Facepunch Staging and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Slots: 350; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2636 (Protocol): To connect, your game must be on the same protocol, 2636; cs169627 (Build): Game build: 169627; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch Staging appear?
The Rust Server Trends lists that take in [EU] Facepunch Staging are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Players now: At least 10; Boxes: Official only.
Who is behind [EU] Facepunch Staging?
One operator most likely runs these: [EU] Facepunch Staging and 124 other servers we track, all publishing a playrust.com hostname.
Join the server
What steps get you onto [EU] Facepunch Staging?
Enter client.connect 79.137.98.9:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
