Station XX-327 · recording
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
Online 66.51.99.117:28017 checked 11m ago
- Players now
- 15/ 300
- 5% full
- Motion · 24 h
- M1.4▼falling
- −24 players on the day
- 7-day average
- 54
- peak 103
- Rank
- #327
- top 1%
- Last wipe
- 6d ago
- monthly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 15of 300 slots
- Motion · 24 h
- M1.4▼falling−24 players
- Sharpest hour
- −19into Thu 10:00 UTC
- Peak · 48 h
- 81most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
- usual gap
- 21 daysbetween real wipes
- wipe-day peak
- 116players, last three wipes
- crowd held
- 0%else halves by day 7
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 101, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 18:22 UTC6d ago | M1.9▲rising | 101 | – | running | 27 | |
| Thu 1 Oct, 18:20 UTC FW27d ago | M2.0▲rising | 132 | halved by day 7 | 21 days | 31 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
The procedural map on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl is size 4,500 with seed 1994412, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
No gather rate appears in the name of [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl. Up to 30 players can be in a group. roleplay is the game mode, roleplay rules with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl right now?
A reading taken now shows 15 players on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, which has 300 slots. Across seven days this server recorded an average of 54 players and a peak of 103. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 77 players.
How does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl rank against other Rust servers?
The last seven days of player hours place [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl at #327, in the top 1% of all ranked servers.
Server facts
How reliably does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl stay online?
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl is up at the moment. The uptime it reports puts its last restart about 2 days 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl hold a steady tick rate?
Across the last 48 hours it averaged 66 server fps, with a floor of 26. At its highest, it carried 265,489 entities: buildings, deployables and the world's other contents. Memory use peaked at 9,464 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl run from?
No region is published by [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.117:28017 is the address it uses.
Which Rust version is [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl running?
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
The recent wipes averaged a busiest count of 116 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 7 in the wipes where it didn't hold.
On what timetable does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl run its wipes?
The force wipe is the only wipe [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 6 days 17 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl mean?
These are the tags [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): Slots: 300; ts30 (Group limit): Teams are capped at 30 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl appear?
You will find [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl on the following Rust Server Trends lists: Beginner Rust servers: live trends, Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 50+ on average.
Who is behind [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
Both [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl and 3 other servers we track publish a relicpve.com hostname, so the same operator most likely runs them.
How to join
How do you connect to [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
To join, enter client.connect 66.51.99.117:28017 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://relicpve.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
