Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,491 Active2,997 Wipes · 3 h102 48 h

Station XX-9840 · no signal

UKN.GG - US Sandbox II - Creative | Build | Noclip

Offline 64.40.8.125:28014 checked 27d ago

moddedcarbon
Connect
Players now
7/ 200
4% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#9,840
top 41%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-9840 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
7of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
17players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 30 Sep, 08:58 UTC27d ago M0.6rising 10 – running 6
Tue 29 Sep, 08:58 UTC28d ago M1.1rising 20 – 1 days 7
Mon 28 Sep, 08:58 UTC29d ago M1.2rising 21 – 1 days 6
Sun 27 Sep, 08:58 UTC30d ago M1.3rising 21 – 1 days 3
Sat 26 Sep, 15:39 UTC31d ago M1.2rising 18 – 0.7 days 3
Sat 26 Sep, 08:58 UTC31d ago M1.2rising 18 – 0.3 days 3
Fri 25 Sep, 08:58 UTC32d ago M0.7rising 13 – 1 days 8
Thu 24 Sep, 08:58 UTC33d ago M1.1rising 16 – 1 days 3
Wed 23 Sep, 08:58 UTC34d ago M1.2rising 18 – 1 days 3
Tue 22 Sep, 08:58 UTC35d ago M1.1rising 18 – 1 days 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
77/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average
6/ 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
4/ 200
Together We Rust | Build Server NA · groups of 8+ · 2 on average
2/ 125
Builders Like Us NA · groups of 32+ · monthly · 2 on average
1/ 100
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 1 on average
3/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on UKN.GG - US Sandbox II - Creative | Build | Noclip?

UKN.GG - US Sandbox II - Creative | Build | Noclip runs a procedural map of size 3,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is UKN Map.

Which settings and rules apply on UKN.GG - US Sandbox II - Creative | Build | Noclip?

The name of UKN.GG - US Sandbox II - Creative | Build | Noclip gives no gather rate. 1000 players is the most a group can hold. build & creative is the game mode, no gathering, only sandbox building. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on UKN.GG - US Sandbox II - Creative | Build | Noclip right now?

No players are recorded on UKN.GG - US Sandbox II - Creative | Build | Noclip at this moment; it is offline, and the last sighting was 27 days 18 hours ago.

How does UKN.GG - US Sandbox II - Creative | Build | Noclip rank against other Rust servers?

On player hours for the past week, UKN.GG - US Sandbox II - Creative | Build | Noclip sits at #9,840, which puts it inside the top 41% of every ranked server.

Server details

How reliably does UKN.GG - US Sandbox II - Creative | Build | Noclip stay online?

No contact with UKN.GG - US Sandbox II - Creative | Build | Noclip right now, and the last recorded contact was 27 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is UKN.GG - US Sandbox II - Creative | Build | Noclip hosted?

The name of UKN.GG - US Sandbox II - Creative | Build | Noclip points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 64.40.8.125:28014.

Which Rust version is UKN.GG - US Sandbox II - Creative | Build | Noclip running?

Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Sandbox II - Creative | Build | Noclip runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on UKN.GG - US Sandbox II - Creative | Build | Noclip?

The recent wipes averaged a busiest count of 17 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does UKN.GG - US Sandbox II - Creative | Build | Noclip wipe, and on which days?

No next wipe can be predicted for UKN.GG - US Sandbox II - Creative | Build | Noclip, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 22 hours.

Tags

What do the server tags on UKN.GG - US Sandbox II - Creative | Build | Noclip mean?

These are the tags UKN.GG - US Sandbox II - Creative | Build | Noclip publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts1000 (Group limit): The team limit is 1000; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does UKN.GG - US Sandbox II - Creative | Build | Noclip appear?

You will find UKN.GG - US Sandbox II - Creative | Build | Noclip on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which person or group runs UKN.GG - US Sandbox II - Creative | Build | Noclip?

The same operator most likely runs UKN.GG - US Sandbox II - Creative | Build | Noclip and the 14 other servers we track that also publish a ukn.gg hostname.

How to join

What steps get you onto UKN.GG - US Sandbox II - Creative | Build | Noclip?

Enter client.connect 64.40.8.125:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://ukn.gg is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts1000
Group limit The team limit is 1000.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^k
Build server Design and practise your bases here.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.