Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players55,501 Active3,172 Wipes · 3 h123 48 h

Station XX-1207 · recording

[EU] Facepunch Small 6

Online 79.137.98.18:28020 checked 7m ago

official monthly wipes vanilla
Connect
Players now
6/ 300
2% full
Motion · 24 h
M0.4rising
+3 players on the day
7-day average
7
peak 20
Rank
#1,207
top 5%
Last wipe
28d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1207 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 300 slots
Motion · 24 h
M0.4rising+3 players
Sharpest hour
−4into Thu 00:00 UTC
Peak · 48 h
13most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak
26players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW28d ago M1.3rising 26 – running 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
106/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
57/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
52/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average
34/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 69 on average
33/ 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 45 on average
6/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Facepunch Small 6?

Generated by the game, the map on [EU] Facepunch Small 6 is procedural, size 3,750 with seed 897126408. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Facepunch Small 6?

You will find no gather rate in the name of [EU] Facepunch Small 6. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It appears in the Official tab in the game. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [EU] Facepunch Small 6 right now?

A reading taken now shows 6 players on [EU] Facepunch Small 6, which has 300 slots. Averaged across the last seven days the population was 7 players, reaching a peak of 20. The last 48 hours show their highest activity at 17:00 UTC, averaging 11 players.

How does [EU] Facepunch Small 6 rank against other Rust servers?

Over the last seven days, [EU] Facepunch Small 6 recorded enough player hours to reach #1,207 worldwide, placing it in the top 5% of all ranked servers.

Server facts

How reliably does [EU] Facepunch Small 6 stay online?

Right now, you can reach [EU] Facepunch Small 6. Its reported uptime points to a restart about 12 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU] Facepunch Small 6 hold a steady tick rate?

Its average server fps over the last 48 hours was 227, and it never dropped below 191. Buildings, deployables and all the rest of the world's entities brought it to a high of 95,980. Its highest memory use was 4,240 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] Facepunch Small 6 hosted?

No region tag comes from [EU] Facepunch Small 6, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 79.137.98.18:28020.

What build of Rust does [EU] Facepunch Small 6 use?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch Small 6 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [EU] Facepunch Small 6?

The recent wipes averaged a busiest count of 26 players. 27 hours into the latest wipe, the crowd reached its peak.

On what timetable does [EU] Facepunch Small 6 run its wipes?

The force wipe is the only wipe [EU] Facepunch Small 6 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 7 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [EU] Facepunch Small 6 mean?

Tags published by [EU] Facepunch Small 6 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch Small 6 appear?

The Rust Server Trends lists that take in [EU] Facepunch Small 6 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [EU] Facepunch Small 6?

The same operator most likely runs [EU] Facepunch Small 6 and the 124 other servers we track that also publish a playrust.com hostname.

Connecting

How do you connect to [EU] Facepunch Small 6?

You can connect by pressing F1 in Rust and typing client.connect 79.137.98.18:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players The server has 300 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.