Station XX-660 · recording
[US East] Facepunch Premium 2
Online 40.160.19.218:28015 checked 8m ago
- Players now
- 18/ 400
- 4% full
- Motion · 24 h
- M0.7▼falling
- −5 players on the day
- 7-day average
- 20
- peak 55
- Rank
- #660
- top 3%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 18of 400 slots
- Motion · 24 h
- M0.7▼falling−5 players
- Sharpest hour
- +8into Wed 20:00 UTC
- Peak · 48 h
- 35most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
- wipe-day peak
- 396players, last three wipes
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 396, 3 hours in, with 40 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | M2.6▲rising | 396+40 queue | – | running | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US East] Facepunch Premium 2?
Generated by the game, the map on [US East] Facepunch Premium 2 is procedural, size 4,500 with seed 2071425264. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [US East] Facepunch Premium 2?
The name of [US East] Facepunch Premium 2 gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. You need Rust's premium status to join this server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [US East] Facepunch Premium 2?
18 of the 400 slots on [US East] Facepunch Premium 2 are filled right now. Across seven days this server recorded an average of 20 players and a peak of 55. Averaged over the last 48 hours, the busiest hour was 02:00 UTC at 33 players.
How does [US East] Facepunch Premium 2 rank against other Rust servers?
Over the last seven days, [US East] Facepunch Premium 2 recorded enough player hours to reach #660 worldwide, placing it in the top 3% of all ranked servers.
Server facts
How reliably does [US East] Facepunch Premium 2 stay online?
[US East] Facepunch Premium 2 is up at the moment. The uptime it reports puts its last restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [US East] Facepunch Premium 2 hold a steady tick rate?
Across the last 48 hours it averaged 197 server fps, with a floor of 161. Buildings, deployables and all the rest of the world's entities brought it to a high of 191,179. Its highest memory use was 7,307 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [US East] Facepunch Premium 2 run from?
The name of [US East] Facepunch Premium 2 points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 40.160.19.218:28015 is the address it uses.
What build of Rust does [US East] Facepunch Premium 2 use?
[US East] Facepunch Premium 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [US East] Facepunch Premium 2?
396 players, on average, was the busiest crowd at its recent wipes. With 40 more in the queue, the crowd on the latest wipe peaked 3 hours after the wipe.
How often does [US East] Facepunch Premium 2 wipe, and on which days?
The force wipe is the only wipe [US East] Facepunch Premium 2 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 7 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [US East] Facepunch Premium 2 mean?
The game's server browser reads the tags [US East] Facepunch Premium 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): You need Rust's premium status to join this server; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US East] Facepunch Premium 2 appear?
These Rust Server Trends lists include [US East] Facepunch Premium 2: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Which person or group runs [US East] Facepunch Premium 2?
The same operator most likely runs [US East] Facepunch Premium 2 and the 124 other servers we track that also publish a playrust.com hostname.
How to join
How do you connect to [US East] Facepunch Premium 2?
To join, enter client.connect 40.160.19.218:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You need Rust's premium status to join this server.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
