Station XX-1001 · recording
[EU] Facepunch Premium 5
Online 79.137.98.154:28020 checked 12m ago
- Players now
- 6/ 300
- 2% full
- Motion · 24 h
- M0.7▲rising
- +5 players on the day
- 7-day average
- 9
- peak 25
- Rank
- #1,001
- top 4%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 300 slots
- Motion · 24 h
- M0.7▲rising+5 players
- Sharpest hour
- +5into Thu 13:00 UTC
- Peak · 48 h
- 16most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
- wipe-day peak
- 45players, last three wipes
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 45, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW28d ago | M1.6▲rising | 45 | – | running | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU] Facepunch Premium 5?
The procedural map on [EU] Facepunch Premium 5 is size 4,500 with seed 860265253, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] Facepunch Premium 5?
You will find no gather rate in the name of [EU] Facepunch Premium 5. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. You need Rust's premium status to join this server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [EU] Facepunch Premium 5 right now?
At this moment, [EU] Facepunch Premium 5 records 6 players across 300 slots. Averaged across the last seven days the population was 9 players, reaching a peak of 25. The busiest point in the last 48 hours came at 19:00 UTC, averaging 14 players.
How does [EU] Facepunch Premium 5 rank against other Rust servers?
Over the last seven days, [EU] Facepunch Premium 5 recorded enough player hours to reach #1,001 worldwide, placing it in the top 4% of all ranked servers.
Server details
How reliably does [EU] Facepunch Premium 5 stay online?
Right now, you can reach [EU] Facepunch Premium 5. The uptime it reports puts its last restart about 12 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [EU] Facepunch Premium 5 perform under load?
Across the last 48 hours it averaged 229 server fps, with a floor of 211. Buildings, deployables and all the rest of the world's entities brought it to a high of 159,453. Its highest memory use was 5,895 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [EU] Facepunch Premium 5 hosted?
Its name points to Europe, but [EU] Facepunch Premium 5 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 79.137.98.154:28020.
What build of Rust does [EU] Facepunch Premium 5 use?
On Windows, [EU] Facepunch Premium 5 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [EU] Facepunch Premium 5?
On average, the busiest point of its recent wipes drew 45 players. 47 hours into the latest wipe, the crowd reached its peak.
On what timetable does [EU] Facepunch Premium 5 run its wipes?
At the force wipe each month [EU] Facepunch Premium 5 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 8 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [EU] Facepunch Premium 5 mean?
These are the tags [EU] Facepunch Premium 5 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^q (Premium): You need Rust's premium status to join this server; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch Premium 5 appear?
You will find [EU] Facepunch Premium 5 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which person or group runs [EU] Facepunch Premium 5?
One operator most likely runs these: [EU] Facepunch Premium 5 and 124 other servers we track, all publishing a playrust.com hostname.
Join the server
What steps get you onto [EU] Facepunch Premium 5?
You can connect by pressing F1 in Rust and typing client.connect 79.137.98.154:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You need Rust's premium status to join this server.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
