Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players52,148 Active3,104 Wipes · 3 h108 48 h

Station XX-1001 · recording

[EU] Facepunch Premium 5

Online 79.137.98.154:28020 checked 12m ago

official monthly wipes vanillapremium
Connect
Players now
6/ 300
2% full
Motion · 24 h
M0.7rising
+5 players on the day
7-day average
9
peak 25
Rank
#1,001
top 4%
Last wipe
28d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1001 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 300 slots
Motion · 24 h
M0.7rising+5 players
Sharpest hour
+5into Thu 13:00 UTC
Peak · 48 h
16most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak
45players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 45, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago M1.6rising 45 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
101/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
50/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
45/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average
25/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 69 on average
35/ 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 45 on average
7/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Facepunch Premium 5?

The procedural map on [EU] Facepunch Premium 5 is size 4,500 with seed 860265253, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] Facepunch Premium 5?

You will find no gather rate in the name of [EU] Facepunch Premium 5. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. You need Rust's premium status to join this server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [EU] Facepunch Premium 5 right now?

At this moment, [EU] Facepunch Premium 5 records 6 players across 300 slots. Averaged across the last seven days the population was 9 players, reaching a peak of 25. The busiest point in the last 48 hours came at 19:00 UTC, averaging 14 players.

How does [EU] Facepunch Premium 5 rank against other Rust servers?

Over the last seven days, [EU] Facepunch Premium 5 recorded enough player hours to reach #1,001 worldwide, placing it in the top 4% of all ranked servers.

Server details

How reliably does [EU] Facepunch Premium 5 stay online?

Right now, you can reach [EU] Facepunch Premium 5. The uptime it reports puts its last restart about 12 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [EU] Facepunch Premium 5 perform under load?

Across the last 48 hours it averaged 229 server fps, with a floor of 211. Buildings, deployables and all the rest of the world's entities brought it to a high of 159,453. Its highest memory use was 5,895 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU] Facepunch Premium 5 hosted?

Its name points to Europe, but [EU] Facepunch Premium 5 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 79.137.98.154:28020.

What build of Rust does [EU] Facepunch Premium 5 use?

On Windows, [EU] Facepunch Premium 5 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [EU] Facepunch Premium 5?

On average, the busiest point of its recent wipes drew 45 players. 47 hours into the latest wipe, the crowd reached its peak.

On what timetable does [EU] Facepunch Premium 5 run its wipes?

At the force wipe each month [EU] Facepunch Premium 5 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 8 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [EU] Facepunch Premium 5 mean?

These are the tags [EU] Facepunch Premium 5 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^q (Premium): You need Rust's premium status to join this server; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch Premium 5 appear?

You will find [EU] Facepunch Premium 5 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [EU] Facepunch Premium 5?

One operator most likely runs these: [EU] Facepunch Premium 5 and 124 other servers we track, all publishing a playrust.com hostname.

Join the server

What steps get you onto [EU] Facepunch Premium 5?

You can connect by pressing F1 in Rust and typing client.connect 79.137.98.154:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You need Rust's premium status to join this server.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players The server has 300 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Mods and access

^q
Premium You need Rust's premium status to join this server.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.