Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players68,729 Active3,433 Wipes · 3 h208 48 h

Station XX-803 · recording

[CAN] Facepunch Large 1

Online 148.113.198.15:28015 checked 8m ago

official monthly wipes vanilla
Connect
Players now
13/ 400
3% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
13
peak 33
Rank
#803
top 4%
Last wipe
28d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-803 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
13of 400 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−8into Thu 02:00 UTC
Peak · 48 h
26most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak
23players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW28d ago M1.1rising 23 – running 9

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
151/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
115/ 200
Rustopia.gg - US Large NA · groups of 16+ · monthly · 125 on average
139/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
61/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average
57/ 300
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 108 on average
91/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [CAN] Facepunch Large 1?

Generated by the game, the map on [CAN] Facepunch Large 1 is procedural, size 5,000 with seed 1205868088. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [CAN] Facepunch Large 1?

You will find no gather rate in the name of [CAN] Facepunch Large 1. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [CAN] Facepunch Large 1?

At this moment, [CAN] Facepunch Large 1 records 13 players across 400 slots. The seven-day average is 13 players, with a peak of 33. The busiest point in the last 48 hours came at 01:00 UTC, averaging 23 players.

How does [CAN] Facepunch Large 1 rank against other Rust servers?

On player hours for the past week, [CAN] Facepunch Large 1 sits at #803, which puts it inside the top 4% of every ranked server.

Server details

How reliably does [CAN] Facepunch Large 1 stay online?

[CAN] Facepunch Large 1 is up at the moment. Its reported uptime points to a restart about 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [CAN] Facepunch Large 1 perform under load?

Across the last 48 hours it averaged 254 server fps, with a floor of 208. At its highest, it carried 180,201 entities: buildings, deployables and the world's other contents. Its highest memory use was 7,014 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [CAN] Facepunch Large 1 hosted?

No region is published by [CAN] Facepunch Large 1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 148.113.198.15:28015.

Which Rust version is [CAN] Facepunch Large 1 running?

[CAN] Facepunch Large 1 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [CAN] Facepunch Large 1?

23 players, on average, was the busiest crowd at its recent wipes. 47 hours into the latest wipe, the crowd reached its peak.

How often does [CAN] Facepunch Large 1 wipe, and on which days?

Once a month [CAN] Facepunch Large 1 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 28 days 5 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [CAN] Facepunch Large 1 mean?

Tags published by [CAN] Facepunch Large 1 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [CAN] Facepunch Large 1 appear?

The Rust Server Trends lists that take in [CAN] Facepunch Large 1 are: Rust servers with the tutorial, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Which person or group runs [CAN] Facepunch Large 1?

Both [CAN] Facepunch Large 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Connecting

How do you connect to [CAN] Facepunch Large 1?

You can connect by pressing F1 in Rust and typing client.connect 148.113.198.15:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp400
Max players The server has 400 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.