Station XX-803 · recording
[CAN] Facepunch Large 1
Online 148.113.198.15:28015 checked 8m ago
- Players now
- 13/ 400
- 3% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 13
- peak 33
- Rank
- #803
- top 4%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 13of 400 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −8into Thu 02:00 UTC
- Peak · 48 h
- 26most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- wipe-day peak
- 23players, last three wipes
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW28d ago | M1.1▲rising | 23 | – | running | 9 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [CAN] Facepunch Large 1?
Generated by the game, the map on [CAN] Facepunch Large 1 is procedural, size 5,000 with seed 1205868088. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [CAN] Facepunch Large 1?
You will find no gather rate in the name of [CAN] Facepunch Large 1. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [CAN] Facepunch Large 1?
At this moment, [CAN] Facepunch Large 1 records 13 players across 400 slots. The seven-day average is 13 players, with a peak of 33. The busiest point in the last 48 hours came at 01:00 UTC, averaging 23 players.
How does [CAN] Facepunch Large 1 rank against other Rust servers?
On player hours for the past week, [CAN] Facepunch Large 1 sits at #803, which puts it inside the top 4% of every ranked server.
Server details
How reliably does [CAN] Facepunch Large 1 stay online?
[CAN] Facepunch Large 1 is up at the moment. Its reported uptime points to a restart about 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [CAN] Facepunch Large 1 perform under load?
Across the last 48 hours it averaged 254 server fps, with a floor of 208. At its highest, it carried 180,201 entities: buildings, deployables and the world's other contents. Its highest memory use was 7,014 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [CAN] Facepunch Large 1 hosted?
No region is published by [CAN] Facepunch Large 1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 148.113.198.15:28015.
Which Rust version is [CAN] Facepunch Large 1 running?
[CAN] Facepunch Large 1 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [CAN] Facepunch Large 1?
23 players, on average, was the busiest crowd at its recent wipes. 47 hours into the latest wipe, the crowd reached its peak.
How often does [CAN] Facepunch Large 1 wipe, and on which days?
Once a month [CAN] Facepunch Large 1 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 28 days 5 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on [CAN] Facepunch Large 1 mean?
Tags published by [CAN] Facepunch Large 1 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [CAN] Facepunch Large 1 appear?
The Rust Server Trends lists that take in [CAN] Facepunch Large 1 are: Rust servers with the tutorial, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Which person or group runs [CAN] Facepunch Large 1?
Both [CAN] Facepunch Large 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.
Connecting
How do you connect to [CAN] Facepunch Large 1?
You can connect by pressing F1 in Rust and typing client.connect 148.113.198.15:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
