Station XX-16397 · no signal
UKN.GG - US Training Grounds - Medium II
Offline 64.40.8.178:28014 checked 28d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,397
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 5players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 30 Sep, 09:28 UTC28d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 29 Sep, 09:28 UTC29d ago | M0.8▲rising | 7 | – | 1 days | 0 | |
| Mon 28 Sep, 09:28 UTC30d ago | M0.8▲rising | 7 | – | 1 days | 0 | |
| Sun 27 Sep, 09:30 UTC31d ago | M1.2▲rising | 15 | – | 1 days | 0 | |
| Sat 26 Sep, 09:28 UTC32d ago | M1.2▲rising | 15 | – | 1 days | 0 | |
| Fri 25 Sep, 09:28 UTC33d ago | M1.0▲rising | 10 | – | 1 days | 0 | |
| Thu 24 Sep, 09:33 UTC34d ago | M0.7▲rising | 5 | – | 1 days | 0 | |
| Wed 23 Sep, 09:29 UTC35d ago | M0.7▲rising | 5 | – | 1 days | 0 | |
| Tue 22 Sep, 09:28 UTC36d ago | M0.8▲rising | 7 | – | 1 days | 0 | |
| Mon 21 Sep, 09:28 UTC37d ago | M0.8▲rising | 7 | – | 1 days | 1 | |
| Sun 20 Sep, 09:28 UTC38d ago | M0.5▲rising | 5 | – | 1 days | 2 | |
| Sat 19 Sep, 09:28 UTC39d ago | M0.8▲rising | 7 | – | 1 days | 0 | |
| Fri 18 Sep, 09:28 UTC40d ago | M1.0▲rising | 10 | – | 1 days | 0 | |
| Thu 17 Sep, 09:29 UTC41d ago | M1.0▲rising | 10 | – | 1 days | 1 | |
| Wed 16 Sep, 09:38 UTC42d ago | M0.0▼falling | 5 | – | 1 days | 6 | |
| Tue 15 Sep, 09:28 UTC43d ago | M0.9▲rising | 8 | – | 1 days | 0 | |
| Mon 14 Sep, 09:28 UTC44d ago | M0.9▲rising | 8 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on UKN.GG - US Training Grounds - Medium II?
UKN.GG - US Training Grounds - Medium II runs a procedural map of size 6,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is UKN Map.
Which settings and rules apply on UKN.GG - US Training Grounds - Medium II?
The name of UKN.GG - US Training Grounds - Medium II gives no gather rate. 500 players is the most a group can hold. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on UKN.GG - US Training Grounds - Medium II right now?
UKN.GG - US Training Grounds - Medium II is not responding at this moment and is offline, last seen 28 days 15 hours ago.
How does UKN.GG - US Training Grounds - Medium II rank against other Rust servers?
Over the last seven days, UKN.GG - US Training Grounds - Medium II recorded enough player hours to reach #16,397 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does UKN.GG - US Training Grounds - Medium II stay online?
UKN.GG - US Training Grounds - Medium II is down at the moment; the last recorded contact was 28 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is UKN.GG - US Training Grounds - Medium II hosted?
The name of UKN.GG - US Training Grounds - Medium II points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 64.40.8.178:28014 is the address it uses.
Which Rust version is UKN.GG - US Training Grounds - Medium II running?
Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium II runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on UKN.GG - US Training Grounds - Medium II?
5 players, on average, was the busiest crowd at its recent wipes. 3 hours after the latest wipe, the crowd peaked.
How often does UKN.GG - US Training Grounds - Medium II wipe, and on which days?
There is no next wipe to predict at UKN.GG - US Training Grounds - Medium II, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 28 days 19 hours.
Lists and tags
What do the server tags on UKN.GG - US Training Grounds - Medium II mean?
These are the tags UKN.GG - US Training Grounds - Medium II publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts500 (Group limit): Teams are capped at 500 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does UKN.GG - US Training Grounds - Medium II appear?
You will find UKN.GG - US Training Grounds - Medium II on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which person or group runs UKN.GG - US Training Grounds - Medium II?
Both UKN.GG - US Training Grounds - Medium II and 14 other servers we track publish a ukn.gg hostname, so the same operator most likely runs them.
Connecting
What steps get you onto UKN.GG - US Training Grounds - Medium II?
Enter client.connect 64.40.8.178:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://ukn.gg is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
