Station XX-16822 · no signal
UKN.GG - US Training Grounds - Medium I
Offline 64.40.8.157:28014 checked 28d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,822
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 9players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 30 Sep, 09:18 UTC28d ago | M0.0■steady | 0 | – | running | 0 | |
| Tue 29 Sep, 09:18 UTC29d ago | M1.0▲rising | 13 | – | 1 days | 3 | |
| Mon 28 Sep, 09:18 UTC30d ago | M1.1▲rising | 13 | – | 1 days | 0 | |
| Sun 27 Sep, 09:18 UTC31d ago | M0.9▲rising | 8 | – | 1 days | 0 | |
| Sat 26 Sep, 19:13 UTC32d ago | M1.1▲rising | 18 | – | 0.6 days | 4 | |
| Sat 26 Sep, 09:20 UTC32d ago | M1.3▲rising | 18 | – | 0.4 days | 0 | |
| Fri 25 Sep, 09:18 UTC33d ago | M1.3▲rising | 18 | – | 1 days | 0 | |
| Thu 24 Sep, 09:21 UTC34d ago | M1.0▲rising | 10 | – | 1 days | 1 | |
| Wed 23 Sep, 09:21 UTC35d ago | M1.0▲rising | 10 | – | 1 days | 1 | |
| Tue 22 Sep, 09:18 UTC36d ago | M0.8▲rising | 7 | – | 1 days | 0 | |
| Mon 21 Sep, 09:21 UTC37d ago | M0.8▲rising | 7 | – | 1 days | 1 | |
| Sun 20 Sep, 09:18 UTC38d ago | M0.9▲rising | 9 | – | 1 days | 1 | |
| Sat 19 Sep, 09:21 UTC39d ago | M1.0▲rising | 9 | – | 1 days | 0 | |
| Fri 18 Sep, 09:19 UTC40d ago | M0.9▲rising | 9 | – | 1 days | 1 | |
| Thu 17 Sep, 09:18 UTC41d ago | M1.0▲rising | 9 | – | 1 days | 0 | |
| Wed 16 Sep, 09:18 UTC42d ago | M0.6▲rising | 5 | – | 1 days | 1 | |
| Tue 15 Sep, 09:18 UTC43d ago | M1.1▲rising | 13 | – | 1 days | 0 | |
| Mon 14 Sep, 09:18 UTC44d ago | M1.1▲rising | 13 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on UKN.GG - US Training Grounds - Medium I?
Generated by the game, the map on UKN.GG - US Training Grounds - Medium I is procedural, size 6,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is UKN Map.
Which settings and rules apply on UKN.GG - US Training Grounds - Medium I?
The name of UKN.GG - US Training Grounds - Medium I gives no gather rate. 500 players is the most a group can hold. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on UKN.GG - US Training Grounds - Medium I?
No players are recorded on UKN.GG - US Training Grounds - Medium I at this moment; it is offline, and the last sighting was 28 days 19 hours ago.
How does UKN.GG - US Training Grounds - Medium I rank against other Rust servers?
Over the last seven days, UKN.GG - US Training Grounds - Medium I recorded enough player hours to reach #16,822 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does UKN.GG - US Training Grounds - Medium I stay online?
UKN.GG - US Training Grounds - Medium I is down at the moment; the last recorded contact was 28 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is UKN.GG - US Training Grounds - Medium I hosted?
The name of UKN.GG - US Training Grounds - Medium I points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 64.40.8.157:28014 is the address it uses.
Which Rust version is UKN.GG - US Training Grounds - Medium I running?
On Windows, UKN.GG - US Training Grounds - Medium I runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on UKN.GG - US Training Grounds - Medium I?
On average, the busiest point of its recent wipes drew 9 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does UKN.GG - US Training Grounds - Medium I run its wipes?
There is no next wipe to predict at UKN.GG - US Training Grounds - Medium I, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 22 hours.
Server tags
What do the server tags on UKN.GG - US Training Grounds - Medium I mean?
Tags published by UKN.GG - US Training Grounds - Medium I and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts500 (Group limit): Each team can hold up to 500; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does UKN.GG - US Training Grounds - Medium I appear?
You will find UKN.GG - US Training Grounds - Medium I on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which person or group runs UKN.GG - US Training Grounds - Medium I?
One operator most likely runs these: UKN.GG - US Training Grounds - Medium I and 14 other servers we track, all publishing a ukn.gg hostname.
How to join
What steps get you onto UKN.GG - US Training Grounds - Medium I?
To join, enter client.connect 64.40.8.157:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://ukn.gg.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
