Station XX-1030 · recording
[EU East] Facepunch Primitive 1
Online 57.128.211.47:28015 checked 6m ago
- Players now
- 2/ 400
- 0% full
- Motion · 24 h
- M0.5▲rising
- +3 players on the day
- 7-day average
- 9
- peak 29
- Rank
- #1,030
- top 5%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 400 slots
- Motion · 24 h
- M0.5▲rising+3 players
- Sharpest hour
- +6into Tue 16:00 UTC
- Peak · 48 h
- 17most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
- wipe-day peak
- 54players, last three wipes
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW26d ago | M1.6▲rising | 54 | – | running | 13 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU East] Facepunch Primitive 1?
Generated by the game, the map on [EU East] Facepunch Primitive 1 is procedural, size 4,250 with seed 233130766. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [EU East] Facepunch Primitive 1?
You will find no gather rate in the name of [EU East] Facepunch Primitive 1. At the game's default, groups can have up to 8 players. In primitive mode, melee, bows and spears, with no guns. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [EU East] Facepunch Primitive 1?
A reading taken now shows 2 players on [EU East] Facepunch Primitive 1, which has 400 slots. The seven-day average is 9 players, with a peak of 29. The last 48 hours show their highest activity at 19:00 UTC, averaging 14 players.
How does [EU East] Facepunch Primitive 1 rank against other Rust servers?
On player hours for the past week, [EU East] Facepunch Primitive 1 sits at #1,030, which puts it inside the top 5% of every ranked server.
Server details
How reliably does [EU East] Facepunch Primitive 1 stay online?
Right now, you can reach [EU East] Facepunch Primitive 1. Going by the uptime figure it reports, it restarted about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [EU East] Facepunch Primitive 1 perform under load?
Its average server fps over the last 48 hours was 236, and it never dropped below 232. At its highest, it carried 127,922 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,688 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [EU East] Facepunch Primitive 1 run from?
Its name points to Europe, but [EU East] Facepunch Primitive 1 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 57.128.211.47:28015.
What build of Rust does [EU East] Facepunch Primitive 1 use?
[EU East] Facepunch Primitive 1 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [EU East] Facepunch Primitive 1?
The recent wipes averaged a busiest count of 54 players. 47 hours after the latest wipe, the crowd peaked.
How often does [EU East] Facepunch Primitive 1 wipe, and on which days?
At the force wipe each month [EU East] Facepunch Primitive 1 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 11 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [EU East] Facepunch Primitive 1 mean?
Tags published by [EU East] Facepunch Primitive 1 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here; it's primitive, with bows, spears and melee only; mp400 (Max players): 400 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU East] Facepunch Primitive 1 appear?
You will find [EU East] Facepunch Primitive 1 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Primitive Rust servers, live. On the server list, the filters it matches are: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU East] Facepunch Primitive 1?
Both [EU East] Facepunch Primitive 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.
Connecting
What steps get you onto [EU East] Facepunch Primitive 1?
To join, enter client.connect 57.128.211.47:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
