Rust Server TrendsSeismic network · station log
Recording Stations11,601 Players32,197 Active2,849 Wipes · 3 h68 48 h

Station XX-1030 · recording

[EU East] Facepunch Primitive 1

Online 57.128.211.47:28015 checked 6m ago

official monthly wipes
Connect
Players now
2/ 400
0% full
Motion · 24 h
M0.5rising
+3 players on the day
7-day average
9
peak 29
Rank
#1,030
top 5%
Last wipe
26d ago
monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1030 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 400 slots
Motion · 24 h
M0.5rising+3 players
Sharpest hour
+6into Tue 16:00 UTC
Peak · 48 h
17most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak
54players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago M1.6rising 54 – running 13

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
2/ 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
3/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
4/ 120
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU East] Facepunch Primitive 1?

Generated by the game, the map on [EU East] Facepunch Primitive 1 is procedural, size 4,250 with seed 233130766. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU East] Facepunch Primitive 1?

You will find no gather rate in the name of [EU East] Facepunch Primitive 1. At the game's default, groups can have up to 8 players. In primitive mode, melee, bows and spears, with no guns. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [EU East] Facepunch Primitive 1?

A reading taken now shows 2 players on [EU East] Facepunch Primitive 1, which has 400 slots. The seven-day average is 9 players, with a peak of 29. The last 48 hours show their highest activity at 19:00 UTC, averaging 14 players.

How does [EU East] Facepunch Primitive 1 rank against other Rust servers?

On player hours for the past week, [EU East] Facepunch Primitive 1 sits at #1,030, which puts it inside the top 5% of every ranked server.

Server details

How reliably does [EU East] Facepunch Primitive 1 stay online?

Right now, you can reach [EU East] Facepunch Primitive 1. Going by the uptime figure it reports, it restarted about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [EU East] Facepunch Primitive 1 perform under load?

Its average server fps over the last 48 hours was 236, and it never dropped below 232. At its highest, it carried 127,922 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,688 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU East] Facepunch Primitive 1 run from?

Its name points to Europe, but [EU East] Facepunch Primitive 1 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 57.128.211.47:28015.

What build of Rust does [EU East] Facepunch Primitive 1 use?

[EU East] Facepunch Primitive 1 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [EU East] Facepunch Primitive 1?

The recent wipes averaged a busiest count of 54 players. 47 hours after the latest wipe, the crowd peaked.

How often does [EU East] Facepunch Primitive 1 wipe, and on which days?

At the force wipe each month [EU East] Facepunch Primitive 1 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 11 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [EU East] Facepunch Primitive 1 mean?

Tags published by [EU East] Facepunch Primitive 1 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here; it's primitive, with bows, spears and melee only; mp400 (Max players): 400 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU East] Facepunch Primitive 1 appear?

You will find [EU East] Facepunch Primitive 1 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Primitive Rust servers, live. On the server list, the filters it matches are: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU East] Facepunch Primitive 1?

Both [EU East] Facepunch Primitive 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Connecting

What steps get you onto [EU East] Facepunch Primitive 1?

To join, enter client.connect 57.128.211.47:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode No guns here; it's primitive, with bows, spears and melee only.
mp400
Max players 400 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.