Station XX-1157 · recording
[AU] Facepunch 1
Online 51.161.199.44:28015 checked 11m ago
- Players now
- 8/ 250
- 3% full
- Motion · 24 h
- M0.4▲rising
- +2 players on the day
- 7-day average
- 7
- peak 16
- Rank
- #1,157
- top 5%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 8of 250 slots
- Motion · 24 h
- M0.4▲rising+2 players
- Sharpest hour
- −5into Mon 22:00 UTC
- Peak · 48 h
- 11most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
- wipe-day peak
- 30players, last three wipes
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | M1.3▲rising | 30 | – | running | 8 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] Facepunch 1?
[AU] Facepunch 1 runs a procedural map of size 4,500 with seed 937701272, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [AU] Facepunch 1?
You will find no gather rate in the name of [AU] Facepunch 1. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It appears in the Official tab in the game. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on [AU] Facepunch 1 right now?
A reading taken now shows 8 players on [AU] Facepunch 1, which has 250 slots. Averaged across the last seven days the population was 7 players, reaching a peak of 16. The last 48 hours show their highest activity at 09:00 UTC, averaging 10 players.
How does [AU] Facepunch 1 rank against other Rust servers?
On player hours for the past week, [AU] Facepunch 1 sits at #1,157, which puts it inside the top 5% of every ranked server.
Server details
How reliably does [AU] Facepunch 1 stay online?
As recorded now, [AU] Facepunch 1 is running. Its reported uptime points to a restart about 23 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does [AU] Facepunch 1 hold a steady tick rate?
The 48-hour average is 188 server fps; 150 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 130,496. It reached a ceiling of 5,280 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [AU] Facepunch 1 hosted?
The name of [AU] Facepunch 1 points to Oceania, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.161.199.44:28015 is the address it uses.
Which Rust version is [AU] Facepunch 1 running?
On Windows, [AU] Facepunch 1 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [AU] Facepunch 1?
The recent wipes averaged a busiest count of 30 players. 41 hours into the latest wipe, the crowd reached its peak.
On what timetable does [AU] Facepunch 1 run its wipes?
Once a month [AU] Facepunch 1 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 19 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [AU] Facepunch 1 mean?
The game's server browser reads the tags [AU] Facepunch 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp250 (Max players): The server has 250 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [AU] Facepunch 1 appear?
These Rust Server Trends lists include [AU] Facepunch 1: Rust servers with the tutorial, Oceania Rust servers, live, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [AU] Facepunch 1?
The same operator most likely runs [AU] Facepunch 1 and the 124 other servers we track that also publish a playrust.com hostname.
Connecting
How do you connect to [AU] Facepunch 1?
You can connect by pressing F1 in Rust and typing client.connect 51.161.199.44:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
