Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h41 48 h

Station OC-1615 · recording

AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP

Online OC 161.38.217.68:28015 checked 2h ago

monthly wipes vanillacarbon
Connect
Players now
3/ 500
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
4
peak 9
Rank
#1,615
top 7% · #38 in OC
Last wipe
16d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-1615 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+4into Tue 10:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 19% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
7.5 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
11players, last three wipes
crowd held
67%else halves by day 6

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctWed 23 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 11 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 13:11 UTC16d ago M0.6rising 9 – running 5
Thu 1 Oct, 17:52 UTC FW27d ago M1.0rising 13 held half 10.8 days 4
Wed 23 Sep, 19:06 UTC35d ago M0.8rising 10 held half 7.9 days 4
Wed 16 Sep, 19:07 UTC42d ago M0.6rising 9 halved by day 6 7 days 5
Wed 16 Sep, 04:42 UTC42d ago M0.3rising 7 – 0.6 days 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long OC · groups of 16+ · monthly · 32 on average
14/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
8/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
9/ 250
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average
1/ 100
[NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average
1/ 75
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP?

The procedural map on AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP is size 3,500 with seed 1579777699, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP?

No gather rate appears in the name of AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP?

3 of the 500 slots on AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP are filled right now. The seven-day average is 4 players, with a peak of 9. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 6 players.

How does AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP rank against other Rust servers?

AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP is #38 in Oceania and #1,615 worldwide on the past week's player hours, within the top 7% of ranked servers.

Server facts

How reliably does AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP stay online?

Right now, you can reach AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP. The uptime it reports puts its last restart about 30 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP hold a steady tick rate?

Across the last 48 hours it averaged 128 server fps, with a floor of 112. The world held up to 67,432 entities at its peak, buildings and deployables included. Memory use peaked at 3,568 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP hosted?

The OC tag is how AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 161.38.217.68:28015.

What build of Rust does AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP use?

AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP?

11 players, on average, was the busiest crowd at its recent wipes. 11 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.

On what timetable does AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP run its wipes?

The force wipe is the only wipe AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 16 days 6 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP mean?

These are the tags AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): A plugin framework, Carbon, runs here; OC (Oceania): Oceania is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP appear?

The Rust Server Trends lists that take in AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP are: Oceania Rust servers, live, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP?

You can connect by pressing F1 in Rust and typing client.connect 161.38.217.68:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://aussiemafia.au/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^y,^m,^v,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^y
Carbon A plugin framework, Carbon, runs here.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.