Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players74,292 Active3,699 Wipes · 3 h224 48 h

Station AU-566 · recording

Rustafied.com - AU Long

Online OC · au1 103.193.80.192:28015 checked 9m ago

official monthly wipes vanilla
Connect
Players now
15/ 100
15% full
Motion · 24 h
M1.0falling
−10 players on the day
7-day average
28
peak 60
Rank
#566
top 3% · #15 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station AU-566 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
15of 100 slots
Motion · 24 h
M1.0falling−10 players
Sharpest hour
−15into Wed 11:00 UTC
Peak · 48 h
50most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 7% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak
597players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 597, 14 hours in, with 166 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago M2.8rising 597+166 queue – running 19

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
7/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
6/ 250
[NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average
1/ 75
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
3/ 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 3 on average
3/ 100
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rustafied.com - AU Long?

At size 4,000, the map on Rustafied.com - AU Long is custom and its published file can be downloaded from this page.

Which settings and rules apply on Rustafied.com - AU Long?

The name of Rustafied.com - AU Long gives no gather rate. The group limit is 16 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Rustafied.com - AU Long right now?

A reading taken now shows 15 players on Rustafied.com - AU Long, which has 100 slots. Averaged across the last seven days the population was 28 players, reaching a peak of 60. The last 48 hours show their highest activity at 09:00 UTC, averaging 48 players.

How does Rustafied.com - AU Long rank against other Rust servers?

Rustafied.com - AU Long is #15 in Oceania and #566 worldwide on the past week's player hours, within the top 3% of ranked servers.

Server facts

How reliably does Rustafied.com - AU Long stay online?

As recorded now, Rustafied.com - AU Long is running. Going by the uptime figure it reports, it restarted about 17 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 12 September 2026 is when Rust Server Trends first recorded it.

Does Rustafied.com - AU Long hold a steady tick rate?

The 48-hour average is 40 server fps; 37 is the lowest observed. At its highest, it carried 214,194 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,820 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Rustafied.com - AU Long run from?

Its region code is au1, and Rustafied.com - AU Long lists itself in Oceania with the OC tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 103.193.80.192:28015.

Which Rust version is Rustafied.com - AU Long running?

Rust network protocol 2635 and build 168909 on Linux is what Rustafied.com - AU Long runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Rustafied.com - AU Long?

The recent wipes averaged a busiest count of 597 players. With 166 more in the queue, the crowd on the latest wipe peaked 14 hours after the wipe.

On what timetable does Rustafied.com - AU Long run its wipes?

The force wipe is the only wipe Rustafied.com - AU Long takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 20 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Rustafied.com - AU Long mean?

Tags published by Rustafied.com - AU Long and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts16 (Group limit): Teams are capped at 16 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): You'll see it listed with the region code au1; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; OC (Oceania): Oceania is the region it's listed under in the browser; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rustafied.com - AU Long appear?

The Rust Server Trends lists that take in Rustafied.com - AU Long are: Rust servers with the tutorial, Oceania Rust servers, live, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

Who is behind Rustafied.com - AU Long?

Both Rustafied.com - AU Long and 1 other server we track publish a rustafied.com hostname, so one operator most likely runs them.

How to join

How do you connect to Rustafied.com - AU Long?

To join, enter client.connect 103.193.80.192:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://forum.rustafied.com/store/product/56-vip-slot-au-long/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rau1,v2635,^m,^v,OC,^t,gmrust,cs168909,ts16,rustmaps

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts16
Group limit Teams are capped at 16 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rau1
Region code You'll see it listed with the region code au1.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.