Rust Server TrendsSeismic network · station log
Recording Stations11,686 Players34,855 Active2,843 Wipes · 3 h96 48 h

Station XX-923 · recording

[US East] Facepunch Small 1

Online 40.160.19.14:28015 checked 8m ago

official monthly wipes vanilla
Connect
Players now
6/ 300
2% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
10
peak 25
Rank
#923
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-923 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 300 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+4into Wed 21:00 UTC
Peak · 48 h
16most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak
20players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago M1.3rising 20 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 132 on average
118/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 112 on average
137/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 62 on average
60/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 37 on average
27/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 34 on average
17/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average
27/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US East] Facepunch Small 1?

The procedural map on [US East] Facepunch Small 1 is size 3,750 with seed 1217648204, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US East] Facepunch Small 1?

The name of [US East] Facepunch Small 1 gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [US East] Facepunch Small 1 right now?

At this moment, [US East] Facepunch Small 1 records 6 players across 300 slots. The seven-day average is 10 players, with a peak of 25. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 14 players.

How does [US East] Facepunch Small 1 rank against other Rust servers?

Over the last seven days, [US East] Facepunch Small 1 recorded enough player hours to reach #923 worldwide, placing it in the top 4% of all ranked servers.

Server details

How reliably does [US East] Facepunch Small 1 stay online?

As recorded now, [US East] Facepunch Small 1 is running. Going by the uptime figure it reports, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [US East] Facepunch Small 1 perform under load?

The 48-hour average is 234 server fps; 221 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 103,373. Its highest memory use was 4,657 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [US East] Facepunch Small 1 hosted?

Its name points to North America, but [US East] Facepunch Small 1 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 40.160.19.14:28015.

Which Rust version is [US East] Facepunch Small 1 running?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch Small 1 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [US East] Facepunch Small 1?

The recent wipes averaged a busiest count of 20 players. 47 hours after the latest wipe, the crowd peaked.

On what timetable does [US East] Facepunch Small 1 run its wipes?

At the force wipe each month [US East] Facepunch Small 1 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 9 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [US East] Facepunch Small 1 mean?

The game's server browser reads the tags [US East] Facepunch Small 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US East] Facepunch Small 1 appear?

These Rust Server Trends lists include [US East] Facepunch Small 1: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which person or group runs [US East] Facepunch Small 1?

Both [US East] Facepunch Small 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Connecting

What steps get you onto [US East] Facepunch Small 1?

Enter client.connect 40.160.19.14:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players 300 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.