Station NA-6515 · recording
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct
Online NA 216.158.237.106:28000 checked 8m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,515
- top 29% · #1027 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 06:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW27d ago | M0.7▲rising | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Generated by the game, the map on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is procedural, size 4,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named SickNation PVE/PVP.
Which settings and rules apply on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
No gather rate appears in the name of SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct. Groups hold up to 8 players, which is the default for the game. roleplay is the game mode, rules for roleplay, with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct right now?
A reading taken now shows 0 players on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 05:00 UTC, averaging 1 players.
How does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct rank against other Rust servers?
For player hours across the last seven days, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct takes #6,515 overall and #1,027 in North America, inside the top 29% of all ranked servers.
Server details
How reliably does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct stay online?
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is up at the moment. The uptime it reports puts its last restart about 13 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct perform under load?
Its average server fps over the last 48 hours was 60, and it never dropped below 58. Buildings, deployables and all the rest of the world's entities brought it to a high of 95,245. Memory use peaked at 4,549 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct run from?
In North America SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 216.158.237.106:28000.
Which Rust version is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct running?
On Linux, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
5 players, on average, was the busiest crowd at its recent wipes. 6 hours into the latest wipe, the crowd reached its peak.
On what timetable does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct run its wipes?
At the force wipe each month SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 5 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct mean?
Tags published by SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct appear?
These Rust Server Trends lists include SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
One operator most likely runs these: SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct and 1 other server we track, all publishing a sickrust.com hostname.
How to join
How do you connect to SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Enter client.connect 216.158.237.106:28000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://sick-nation.paynow.store/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
