Station XX-4168 · recording
[PVE]LiveRust-stalker X1-Skill/craft/events
Online 95.143.190.23:35007 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,168
- top 19%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 19:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- wipe-day peak
- 8players, last three wipes
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:38 UTC FW27d ago | M0.9▲rising | 8 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [PVE]LiveRust-stalker X1-Skill/craft/events?
Generated by the game, the map on [PVE]LiveRust-stalker X1-Skill/craft/events is procedural, size 4,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on [PVE]LiveRust-stalker X1-Skill/craft/events?
Its name points to a gather rate of 1x on [PVE]LiveRust-stalker X1-Skill/craft/events. The group limit is 30 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [PVE]LiveRust-stalker X1-Skill/craft/events right now?
0 of the 100 slots on [PVE]LiveRust-stalker X1-Skill/craft/events are filled right now. Across seven days this server recorded an average of 0 players and a peak of 4. The busiest point in the last 48 hours came at 17:00 UTC, averaging 3 players.
How does [PVE]LiveRust-stalker X1-Skill/craft/events rank against other Rust servers?
Over the last seven days, [PVE]LiveRust-stalker X1-Skill/craft/events recorded enough player hours to reach #4,168 worldwide, placing it in the top 19% of all ranked servers.
Server details
How reliably does [PVE]LiveRust-stalker X1-Skill/craft/events stay online?
[PVE]LiveRust-stalker X1-Skill/craft/events is up at the moment. Its reported uptime points to a restart about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does [PVE]LiveRust-stalker X1-Skill/craft/events hold a steady tick rate?
Across the last 48 hours it averaged 92 server fps, with a floor of 64. The world held up to 166,341 entities at its peak, buildings and deployables included. Its highest memory use was 4,745 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [PVE]LiveRust-stalker X1-Skill/craft/events hosted?
Nothing about a region comes from [PVE]LiveRust-stalker X1-Skill/craft/events. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.143.190.23:35007.
Which Rust version is [PVE]LiveRust-stalker X1-Skill/craft/events running?
Rust network protocol 2635 and build 168909 on Linux is what [PVE]LiveRust-stalker X1-Skill/craft/events runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [PVE]LiveRust-stalker X1-Skill/craft/events?
The recent wipes averaged a busiest count of 8 players. 23 hours after the latest wipe, the crowd peaked.
On what timetable does [PVE]LiveRust-stalker X1-Skill/craft/events run its wipes?
Once a month [PVE]LiveRust-stalker X1-Skill/craft/events wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 10 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [PVE]LiveRust-stalker X1-Skill/craft/events mean?
Tags published by [PVE]LiveRust-stalker X1-Skill/craft/events and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts30 (Group limit): Teams are capped at 30 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [PVE]LiveRust-stalker X1-Skill/craft/events appear?
These Rust Server Trends lists include [PVE]LiveRust-stalker X1-Skill/craft/events: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Connecting
What steps get you onto [PVE]LiveRust-stalker X1-Skill/craft/events?
You can connect by pressing F1 in Rust and typing client.connect 95.143.190.23:35007 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://m.vk.com/rust100rentgen.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.