Station XX-12776 · no signal
test server
Offline 92.211.1.184:28015 checked 6d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,776
- top 58%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on test server?
The name of test server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on test server?
test server is not responding at this moment and is offline, last seen 6 days 9 hours ago. The seven-day average is 0 players, with a peak of 1.
How does test server rank against other Rust servers?
On player hours for the past week, test server sits at #12,776, which puts it inside the top 58% of every ranked server.
Server facts
How reliably does test server stay online?
As recorded now, test server is not reachable, the last contact having been 6 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 10, or 6% of the time. Its earliest appearance in the records of Rust Server Trends dates to 20 October 2026.
Which region does test server run from?
No region is published by test server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 92.211.1.184:28015 is the address it uses.
Which Rust version is test server running?
Rust network protocol 2634 and build 167781 on Windows is what test server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does test server run its wipes?
An estimate from the force wipe gives test server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on test server mean?
Tags published by test server and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does test server appear?
The Rust Server Trends lists that take in test server are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto test server?
Enter client.connect 92.211.1.184:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.