Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players44,156 Active3,059 Wipes · 3 h105 48 h

Station US-4826 · recording

Celestial Misfits

Online NA · us5 91.229.114.55:28015 checked 13m ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,826
top 22% · #820 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-4826 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:45 UTC FW27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
28/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
26/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
14/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 33 on average
59/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
10/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
3/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Celestial Misfits?

Generated by the game, the map on Celestial Misfits is procedural, size 4,300 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on Celestial Misfits?

No gather rate appears in the name of Celestial Misfits. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Celestial Misfits right now?

At this moment, Celestial Misfits records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3.

How does Celestial Misfits rank against other Rust servers?

The last seven days of player hours place Celestial Misfits at #4,826, in the top 22% of all ranked servers and #820 in North America.

Server facts

How reliably does Celestial Misfits stay online?

As recorded now, Celestial Misfits is running. Going by the uptime figure it reports, it restarted about 2 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Celestial Misfits perform under load?

Its average server fps over the last 48 hours was 60, and it never dropped below 60. Buildings, deployables and all the rest of the world's entities brought it to a high of 153,989. Memory use peaked at 4,695 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Celestial Misfits run from?

The NA tag puts Celestial Misfits in North America, and the region code it publishes is us5. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 91.229.114.55:28015.

What build of Rust does Celestial Misfits use?

On Linux, Celestial Misfits runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Celestial Misfits?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 24 hours after the wipe.

On what timetable does Celestial Misfits run its wipes?

Once a month Celestial Misfits wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 11 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Celestial Misfits mean?

Tags published by Celestial Misfits and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): The region code for this server is us5; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Celestial Misfits appear?

The Rust Server Trends lists that take in Celestial Misfits are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Celestial Misfits?

To join, enter client.connect 91.229.114.55:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://misfits.tip4serv.com.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus5
Region code The region code for this server is us5.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.