Rust Server TrendsSeismic network · station log
Recording Stations11,798 Players68,197 Active3,637 Wipes · 3 h131 48 h

Station XX-10891 · no signal

Shardfall Sanctum 1

Offline 86.21.233.58:28015 checked 4h ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,891
top 49%
Last wipe
19d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-10891 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 14:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608013:0014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct6 Oct10 Oct15 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
251players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 18:47 UTC19d ago M2.4falling 1 – running 251
Fri 9 Oct, 00:17 UTC19d ago M2.7rising 501 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
59/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
44/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
33/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
33/ 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
33/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
29/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Shardfall Sanctum 1?

The procedural map on Shardfall Sanctum 1 is size 3,500 with seed 42, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Shardfall Sanctum 1?

No gather rate appears in the name of Shardfall Sanctum 1. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Shardfall Sanctum 1 right now?

Shardfall Sanctum 1 is not responding at this moment and is offline, last seen 4 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.

How does Shardfall Sanctum 1 rank against other Rust servers?

The last seven days of player hours place Shardfall Sanctum 1 at #10,891, in the top 49% of all ranked servers.

Server facts

How reliably does Shardfall Sanctum 1 stay online?

As recorded now, Shardfall Sanctum 1 is not reachable, the last contact having been 4 hours ago. Its reported uptime points to a restart about 1 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.

Does Shardfall Sanctum 1 hold a steady tick rate?

The 48-hour average is 44 server fps; 43 is the lowest observed. The world held up to 68,437 entities at its peak, buildings and deployables included. Memory use peaked at 1,948 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Shardfall Sanctum 1 hosted?

Nothing about a region comes from Shardfall Sanctum 1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 86.21.233.58:28015.

What build of Rust does Shardfall Sanctum 1 use?

On Windows, Shardfall Sanctum 1 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Shardfall Sanctum 1?

The recent wipes averaged a busiest count of 251 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Shardfall Sanctum 1 run its wipes?

The force wipe is the only wipe Shardfall Sanctum 1 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 19 days 3 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Shardfall Sanctum 1 mean?

The game's server browser reads the tags Shardfall Sanctum 1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Shardfall Sanctum 1 appear?

These Rust Server Trends lists include Shardfall Sanctum 1: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto Shardfall Sanctum 1?

Enter client.connect 86.21.233.58:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.