Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,293 Active2,927 Wipes · 3 h93 48 h

Station XX-10125 · recording

Reign&Thunder PVE

Online 83.223.207.17:28200 checked 14m ago

monthly wipes moddedoxidepvepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,125
top 45%
Last wipe
3d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-10125 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct25 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap
26.9 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 19:05 UTC3d ago M0.0rising 1 – running 0
Mon 28 Sep, 20:43 UTC30d ago M0.0rising 1 – 26.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
60/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
60/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
41/ 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average
29/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
8/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
46/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Reign&Thunder PVE?

Generated by the game, the map on Reign&Thunder PVE is procedural, size 4,000 with seed 1033635164. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Reign&Thunder PVE?

You will find no gather rate in the name of Reign&Thunder PVE. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. You need Rust's premium status to join this server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Reign&Thunder PVE?

A reading taken now shows 0 players on Reign&Thunder PVE, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 15:00 UTC, averaging 1 players.

How does Reign&Thunder PVE rank against other Rust servers?

Over the last seven days, Reign&Thunder PVE recorded enough player hours to reach #10,125 worldwide, placing it in the top 45% of all ranked servers.

Operator and location

How reliably does Reign&Thunder PVE stay online?

Right now, you can reach Reign&Thunder PVE. Going by the uptime figure it reports, it restarted about 18 hours ago. 76 of 168 hours in the last 7 full days were up time, 45% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Reign&Thunder PVE hold a steady tick rate?

The 48-hour average is 52 server fps; 8 is the lowest observed. At its highest, it carried 97,892 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,367 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Reign&Thunder PVE run from?

A region is not published by Reign&Thunder PVE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 83.223.207.17:28200.

What build of Rust does Reign&Thunder PVE use?

Reign&Thunder PVE is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Reign&Thunder PVE?

On average, the busiest point of its recent wipes drew 1 players. 8 hours after the latest wipe, the crowd peaked.

On what timetable does Reign&Thunder PVE run its wipes?

Once a month Reign&Thunder PVE wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 3 days 7 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Reign&Thunder PVE mean?

The game's server browser reads the tags Reign&Thunder PVE publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Reign&Thunder PVE appear?

These Rust Server Trends lists include Reign&Thunder PVE: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Connecting

What steps get you onto Reign&Thunder PVE?

Enter client.connect 83.223.207.17:28200 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You need Rust's premium status to join this server.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^q
Premium You need Rust's premium status to join this server.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.