Rust Server TrendsSeismic network · station log
Recording Stations11,591 Players34,139 Active2,831 Wipes · 3 h62 48 h

Station XX-13064 · no signal

SALT & RUST |PVE + PVP| SURVIVAL

Offline 82.7.240.170:28015 checked 9d ago

monthly wipes moddedcarbonpve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,064
top 59%
Last wipe
14d ago
monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13064 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
41/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 51 on average
49/ 300
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
45/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average
1/ 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 36 on average
40/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
40/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SALT & RUST |PVE + PVP| SURVIVAL?

Generated by the game, the map on SALT & RUST |PVE + PVP| SURVIVAL is procedural, size 6,000 with seed 1359619168. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on SALT & RUST |PVE + PVP| SURVIVAL?

The name of SALT & RUST |PVE + PVP| SURVIVAL gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on SALT & RUST |PVE + PVP| SURVIVAL right now?

SALT & RUST |PVE + PVP| SURVIVAL is not responding at this moment and is offline, last seen 9 days 17 hours ago.

How does SALT & RUST |PVE + PVP| SURVIVAL rank against other Rust servers?

On player hours for the past week, SALT & RUST |PVE + PVP| SURVIVAL sits at #13,064, which puts it inside the top 59% of every ranked server.

Operator and location

How reliably does SALT & RUST |PVE + PVP| SURVIVAL stay online?

SALT & RUST |PVE + PVP| SURVIVAL is down at the moment; the last recorded contact was 9 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 October 2026 is when Rust Server Trends first recorded it.

Where in the world is SALT & RUST |PVE + PVP| SURVIVAL hosted?

A region is not published by SALT & RUST |PVE + PVP| SURVIVAL. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 82.7.240.170:28015.

What build of Rust does SALT & RUST |PVE + PVP| SURVIVAL use?

Rust network protocol 2634 and build 167781 on Windows is what SALT & RUST |PVE + PVP| SURVIVAL runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does SALT & RUST |PVE + PVP| SURVIVAL run its wipes?

From the force wipe the next wipe of SALT & RUST |PVE + PVP| SURVIVAL is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 14 days 12 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on SALT & RUST |PVE + PVP| SURVIVAL mean?

Tags published by SALT & RUST |PVE + PVP| SURVIVAL and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SALT & RUST |PVE + PVP| SURVIVAL appear?

The Rust Server Trends lists that take in SALT & RUST |PVE + PVP| SURVIVAL are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto SALT & RUST |PVE + PVP| SURVIVAL?

To join, enter client.connect 82.7.240.170:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.