Station XX-14560 · no signal
[DE] SteppenWolf*s PVE-Insel
Offline 79.238.71.179:28025 checked 24d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,560
- top 64%
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- usual gap
- 3.3 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC24d ago | M0.0■steady | 1 | – | – | running | 1 |
| Thu 1 Oct, 14:05 UTC27d ago | M0.0■steady | 1 | – | – | 2.9 days | 1 |
| Mon 28 Sep, 08:03 UTC30d ago | M0.0■steady | 1 | – | 3.3 days | 1 | |
| Thu 24 Sep, 18:57 UTC34d ago | M0.0▲rising | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel runs a procedural map of size 4,500 with seed 777895, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [DE] SteppenWolf*s PVE-Insel?
No gather rate appears in the name of [DE] SteppenWolf*s PVE-Insel. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [DE] SteppenWolf*s PVE-Insel right now?
[DE] SteppenWolf*s PVE-Insel is not responding at this moment and is offline, last seen 24 days 8 hours ago.
How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?
The last seven days of player hours place [DE] SteppenWolf*s PVE-Insel at #14,560, in the top 64% of all ranked servers.
Operator and location
How reliably does [DE] SteppenWolf*s PVE-Insel stay online?
As recorded now, [DE] SteppenWolf*s PVE-Insel is not reachable, the last contact having been 24 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.
Where in the world is [DE] SteppenWolf*s PVE-Insel hosted?
Nothing about a region comes from [DE] SteppenWolf*s PVE-Insel. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 79.238.71.179:28025.
Which Rust version is [DE] SteppenWolf*s PVE-Insel running?
On Windows, [DE] SteppenWolf*s PVE-Insel runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [DE] SteppenWolf*s PVE-Insel?
On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does [DE] SteppenWolf*s PVE-Insel run its wipes?
The force wipe is the only wipe [DE] SteppenWolf*s PVE-Insel takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 24 days 8 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?
The game's server browser reads the tags [DE] SteppenWolf*s PVE-Insel publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [DE] SteppenWolf*s PVE-Insel appear?
These Rust Server Trends lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto [DE] SteppenWolf*s PVE-Insel?
You can connect by pressing F1 in Rust and typing client.connect 79.238.71.179:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.