Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players33,864 Active2,833 Wipes · 3 h84 48 h

Station XX-641 · recording

[EU] Facepunch 7

Online 79.137.98.6:28015 checked 9m ago

official monthly wipes vanilla
Connect
Players now
3/ 350
1% full
Motion · 24 h
M0.4rising
+2 players on the day
7-day average
22
peak 61
Rank
#641
top 3%
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-641 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 350 slots
Motion · 24 h
M0.4rising+2 players
Sharpest hour
−10into Tue 23:00 UTC
Peak · 48 h
36most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak
103players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 103, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago M2.0rising 103 – running 11

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
116/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
76/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
51/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average
26/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 63 on average
30/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] Facepunch 7?

[EU] Facepunch 7 runs a procedural map of size 4,500 with seed 4936666, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Facepunch 7?

You will find no gather rate in the name of [EU] Facepunch 7. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [EU] Facepunch 7?

3 of the 350 slots on [EU] Facepunch 7 are filled right now. Across seven days this server recorded an average of 22 players and a peak of 61. The last 48 hours show their highest activity at 19:00 UTC, averaging 33 players.

How does [EU] Facepunch 7 rank against other Rust servers?

Over the last seven days, [EU] Facepunch 7 recorded enough player hours to reach #641 worldwide, placing it in the top 3% of all ranked servers.

Server facts

How reliably does [EU] Facepunch 7 stay online?

Right now, you can reach [EU] Facepunch 7. The uptime it reports puts its last restart about 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [EU] Facepunch 7 hold a steady tick rate?

Its average server fps over the last 48 hours was 220, and it never dropped below 201. Buildings, deployables and all the rest of the world's entities brought it to a high of 175,401. Its highest memory use was 6,467 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [EU] Facepunch 7 run from?

Its name points to Europe, but [EU] Facepunch 7 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.137.98.6:28015.

What build of Rust does [EU] Facepunch 7 use?

[EU] Facepunch 7 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU] Facepunch 7?

On average, the busiest point of its recent wipes drew 103 players. 27 hours after the latest wipe, the crowd peaked.

How often does [EU] Facepunch 7 wipe, and on which days?

The force wipe is the only wipe [EU] Facepunch 7 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 10 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [EU] Facepunch 7 mean?

Tags published by [EU] Facepunch 7 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Slots: 350; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 7 appear?

The Rust Server Trends lists that take in [EU] Facepunch 7 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which person or group runs [EU] Facepunch 7?

Both [EU] Facepunch 7 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

How to join

How do you connect to [EU] Facepunch 7?

Enter client.connect 79.137.98.6:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players Slots: 350.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.