Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players34,993 Active2,836 Wipes · 3 h74 48 h

Station XX-824 · recording

[EU] Facepunch 10

Online 79.137.98.5:28015 checked 13m ago

official monthly wipes vanilla
Connect
Players now
4/ 350
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
13
peak 42
Rank
#824
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-824 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 350 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−7into Wed 21:00 UTC
Peak · 48 h
22most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak
345players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago M2.5rising 345+75 queue – running 8

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
176/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
91/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
28/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 124 on average
46/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 60 on average
23/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Facepunch 10?

[EU] Facepunch 10 runs a procedural map of size 4,500 with seed 1657792098, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Facepunch 10?

You will find no gather rate in the name of [EU] Facepunch 10. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [EU] Facepunch 10?

4 of the 350 slots on [EU] Facepunch 10 are filled right now. Across seven days this server recorded an average of 13 players and a peak of 42. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 17 players.

How does [EU] Facepunch 10 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch 10 at #824, in the top 4% of all ranked servers.

Server details

How reliably does [EU] Facepunch 10 stay online?

[EU] Facepunch 10 is up at the moment. The uptime it reports puts its last restart about 17 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [EU] Facepunch 10 perform under load?

The 48-hour average is 211 server fps; 183 is the lowest observed. At its highest, it carried 153,268 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,954 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] Facepunch 10 run from?

Its name points to Europe, but [EU] Facepunch 10 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 79.137.98.5:28015 is the address it uses.

What build of Rust does [EU] Facepunch 10 use?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 10 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [EU] Facepunch 10?

The recent wipes averaged a busiest count of 345 players. 45 hours after the latest wipe the crowd peaked, with 75 waiting in the queue.

On what timetable does [EU] Facepunch 10 run its wipes?

At the force wipe each month [EU] Facepunch 10 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 13 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [EU] Facepunch 10 mean?

Tags published by [EU] Facepunch 10 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 10 appear?

The Rust Server Trends lists that take in [EU] Facepunch 10 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who is behind [EU] Facepunch 10?

The same operator most likely runs [EU] Facepunch 10 and the 124 other servers we track that also publish a playrust.com hostname.

Join the server

How do you connect to [EU] Facepunch 10?

Enter client.connect 79.137.98.5:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp350
Max players The server has 350 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.