Station XX-824 · recording
[EU] Facepunch 10
Online 79.137.98.5:28015 checked 13m ago
- Players now
- 4/ 350
- 1% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 13
- peak 42
- Rank
- #824
- top 4%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 350 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −7into Wed 21:00 UTC
- Peak · 48 h
- 22most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
- wipe-day peak
- 345players, last three wipes
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | M2.5▲rising | 345+75 queue | – | running | 8 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Facepunch 10?
[EU] Facepunch 10 runs a procedural map of size 4,500 with seed 1657792098, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [EU] Facepunch 10?
You will find no gather rate in the name of [EU] Facepunch 10. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [EU] Facepunch 10?
4 of the 350 slots on [EU] Facepunch 10 are filled right now. Across seven days this server recorded an average of 13 players and a peak of 42. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 17 players.
How does [EU] Facepunch 10 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch 10 at #824, in the top 4% of all ranked servers.
Server details
How reliably does [EU] Facepunch 10 stay online?
[EU] Facepunch 10 is up at the moment. The uptime it reports puts its last restart about 17 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [EU] Facepunch 10 perform under load?
The 48-hour average is 211 server fps; 183 is the lowest observed. At its highest, it carried 153,268 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,954 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [EU] Facepunch 10 run from?
Its name points to Europe, but [EU] Facepunch 10 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 79.137.98.5:28015 is the address it uses.
What build of Rust does [EU] Facepunch 10 use?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 10 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [EU] Facepunch 10?
The recent wipes averaged a busiest count of 345 players. 45 hours after the latest wipe the crowd peaked, with 75 waiting in the queue.
On what timetable does [EU] Facepunch 10 run its wipes?
At the force wipe each month [EU] Facepunch 10 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 13 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [EU] Facepunch 10 mean?
Tags published by [EU] Facepunch 10 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch 10 appear?
The Rust Server Trends lists that take in [EU] Facepunch 10 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who is behind [EU] Facepunch 10?
The same operator most likely runs [EU] Facepunch 10 and the 124 other servers we track that also publish a playrust.com hostname.
Join the server
How do you connect to [EU] Facepunch 10?
Enter client.connect 79.137.98.5:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
