Station XX-1236 · recording
[EU] Facepunch 12
Online 79.137.98.17:28020 checked 8m ago
- Players now
- 0/ 300
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 6
- peak 20
- Rank
- #1,236
- top 6%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 300 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −5into Wed 21:00 UTC
- Peak · 48 h
- 12most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
- wipe-day peak
- 38players, last three wipes
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW28d ago | M1.4▲rising | 38 | – | running | 11 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Facepunch 12?
The procedural map on [EU] Facepunch 12 is size 4,500 with seed 88587119, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU] Facepunch 12?
The name of [EU] Facepunch 12 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [EU] Facepunch 12?
0 of the 300 slots on [EU] Facepunch 12 are filled right now. Across seven days this server recorded an average of 6 players and a peak of 20. The busiest point in the last 48 hours came at 19:00 UTC, averaging 10 players.
How does [EU] Facepunch 12 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch 12 at #1,236, in the top 6% of all ranked servers.
Operator and location
How reliably does [EU] Facepunch 12 stay online?
As recorded now, [EU] Facepunch 12 is running. The uptime it reports puts its last restart about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does [EU] Facepunch 12 hold a steady tick rate?
Across the last 48 hours it averaged 226 server fps, with a floor of 214. The world held up to 127,500 entities at its peak, buildings and deployables included. Its highest memory use was 5,894 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [EU] Facepunch 12 run from?
Its name points to Europe, but [EU] Facepunch 12 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 79.137.98.17:28020 is the address it uses.
Which Rust version is [EU] Facepunch 12 running?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 12 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [EU] Facepunch 12?
38 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked.
How often does [EU] Facepunch 12 wipe, and on which days?
Once a month [EU] Facepunch 12 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days 10 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [EU] Facepunch 12 mean?
The game's server browser reads the tags [EU] Facepunch 12 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch 12 appear?
These Rust Server Trends lists include [EU] Facepunch 12: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU] Facepunch 12?
The same operator most likely runs [EU] Facepunch 12 and the 124 other servers we track that also publish a playrust.com hostname.
How to join
How do you connect to [EU] Facepunch 12?
Enter client.connect 79.137.98.17:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
