Rust Server TrendsSeismic network · station log
Recording Stations11,652 Players42,587 Active2,887 Wipes · 3 h102 48 h

Station XX-1236 · recording

[EU] Facepunch 12

Online 79.137.98.17:28020 checked 8m ago

official monthly wipes vanilla
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
6
peak 20
Rank
#1,236
top 6%
Last wipe
28d ago
monthly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1236 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−5into Wed 21:00 UTC
Peak · 48 h
12most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152004:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak
38players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW28d ago M1.4rising 38 – running 11

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
84/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
38/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
32/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average
17/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 68 on average
16/ 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 45 on average
10/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Facepunch 12?

The procedural map on [EU] Facepunch 12 is size 4,500 with seed 88587119, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU] Facepunch 12?

The name of [EU] Facepunch 12 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [EU] Facepunch 12?

0 of the 300 slots on [EU] Facepunch 12 are filled right now. Across seven days this server recorded an average of 6 players and a peak of 20. The busiest point in the last 48 hours came at 19:00 UTC, averaging 10 players.

How does [EU] Facepunch 12 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch 12 at #1,236, in the top 6% of all ranked servers.

Operator and location

How reliably does [EU] Facepunch 12 stay online?

As recorded now, [EU] Facepunch 12 is running. The uptime it reports puts its last restart about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU] Facepunch 12 hold a steady tick rate?

Across the last 48 hours it averaged 226 server fps, with a floor of 214. The world held up to 127,500 entities at its peak, buildings and deployables included. Its highest memory use was 5,894 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] Facepunch 12 run from?

Its name points to Europe, but [EU] Facepunch 12 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 79.137.98.17:28020 is the address it uses.

Which Rust version is [EU] Facepunch 12 running?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 12 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU] Facepunch 12?

38 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked.

How often does [EU] Facepunch 12 wipe, and on which days?

Once a month [EU] Facepunch 12 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days 10 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [EU] Facepunch 12 mean?

The game's server browser reads the tags [EU] Facepunch 12 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 12 appear?

These Rust Server Trends lists include [EU] Facepunch 12: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch 12?

The same operator most likely runs [EU] Facepunch 12 and the 124 other servers we track that also publish a playrust.com hostname.

How to join

How do you connect to [EU] Facepunch 12?

Enter client.connect 79.137.98.17:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp300
Max players 300 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.