Station XX-1228 · recording
[EU] Facepunch 11
Online 79.137.98.17:28015 checked 8m ago
- Players now
- 4/ 300
- 1% full
- Motion · 24 h
- M0.6▼falling
- −4 players on the day
- 7-day average
- 6
- peak 19
- Rank
- #1,228
- top 6%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 300 slots
- Motion · 24 h
- M0.6▼falling−4 players
- Sharpest hour
- −3into Wed 23:00 UTC
- Peak · 48 h
- 13most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
- wipe-day peak
- 40players, last three wipes
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | M1.5▲rising | 40 | – | running | 6 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] Facepunch 11?
Generated by the game, the map on [EU] Facepunch 11 is procedural, size 4,500 with seed 1120034371. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] Facepunch 11?
No gather rate appears in the name of [EU] Facepunch 11. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [EU] Facepunch 11?
4 of the 300 slots on [EU] Facepunch 11 are filled right now. Across seven days this server recorded an average of 6 players and a peak of 19. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 11 players.
How does [EU] Facepunch 11 rank against other Rust servers?
Over the last seven days, [EU] Facepunch 11 recorded enough player hours to reach #1,228 worldwide, placing it in the top 6% of all ranked servers.
Operator and location
How reliably does [EU] Facepunch 11 stay online?
Right now, you can reach [EU] Facepunch 11. Its reported uptime points to a restart about 17 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [EU] Facepunch 11 hold a steady tick rate?
The 48-hour average is 224 server fps; 178 is the lowest observed. At its highest, it carried 126,817 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,893 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [EU] Facepunch 11 run from?
No region tag comes from [EU] Facepunch 11, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 79.137.98.17:28015 is the address it uses.
What build of Rust does [EU] Facepunch 11 use?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 11 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU] Facepunch 11?
40 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does [EU] Facepunch 11 run its wipes?
The force wipe is the only wipe [EU] Facepunch 11 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 12 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [EU] Facepunch 11 mean?
These are the tags [EU] Facepunch 11 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch 11 appear?
You will find [EU] Facepunch 11 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU] Facepunch 11?
One operator most likely runs these: [EU] Facepunch 11 and 124 other servers we track, all publishing a playrust.com hostname.
Join the server
How do you connect to [EU] Facepunch 11?
To join, enter client.connect 79.137.98.17:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
