Rust Server TrendsSeismic network · station log
Recording Stations11,747 Players58,384 Active3,437 Wipes · 3 h135 48 h

Station XX-15721 · no signal

TEST PERM

Offline 77.43.158.178:28015 checked 33d ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,721
top 71%
Last wipe
33d ago
monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15721 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 52 on average
59/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 50 on average
73/ 300
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
42/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average
25/ 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 36 on average
1/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TEST PERM?

A procedural map runs on TEST PERM, generated by the game.

Which settings and rules apply on TEST PERM?

No gather rate appears in the name of TEST PERM. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on TEST PERM?

No players are recorded on TEST PERM at this moment; it is offline, and the last sighting was 33 days 8 hours ago.

How does TEST PERM rank against other Rust servers?

On player hours for the past week, TEST PERM sits at #15,721, which puts it inside the top 71% of every ranked server.

Server details

How reliably does TEST PERM stay online?

As recorded now, TEST PERM is not reachable, the last contact having been 33 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is TEST PERM hosted?

Nothing about a region comes from TEST PERM. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 77.43.158.178:28015.

What build of Rust does TEST PERM use?

Rust network protocol 2633 and build 165217 on Windows is what TEST PERM runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does TEST PERM run its wipes?

From the force wipe the next wipe of TEST PERM is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 33 days 11 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on TEST PERM mean?

The game's server browser reads the tags TEST PERM publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TEST PERM appear?

You will find TEST PERM on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto TEST PERM?

You can connect by pressing F1 in Rust and typing client.connect 77.43.158.178:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.