Station NA-15336 · no signal
Map_Generator_1
Offline NA 71.7.226.232:28015 checked 16d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,336
- top 71% · #1548 in NA
- Last wipe
- 16d ago
- monthly schedule
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
- usual gap
- 0.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 15:46 UTC16d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 12 Oct, 16:26 UTC17d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Tue 29 Sep, 13:25 UTC30d ago | M0.0■steady | 1 | held half | 13.1 days | 1 | |
| Tue 29 Sep, 00:17 UTC31d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Mon 28 Sep, 18:05 UTC31d ago | M0.0■steady | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Map_Generator_1?
The map on Map_Generator_1 is procedural, produced by the game.
Which settings and rules apply on Map_Generator_1?
The name of Map_Generator_1 gives no gather rate. At the game's default, groups can have up to 8 players. roleplay is the game mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on Map_Generator_1?
No players are recorded on Map_Generator_1 at this moment; it is offline, and the last sighting was 16 days 8 hours ago.
How does Map_Generator_1 rank against other Rust servers?
Map_Generator_1 is #1,548 in North America and #15,336 worldwide on the past week's player hours, within the top 71% of ranked servers.
Server facts
How reliably does Map_Generator_1 stay online?
No contact with Map_Generator_1 right now, and the last recorded contact was 16 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Map_Generator_1 hosted?
With its NA tag, Map_Generator_1 lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 71.7.226.232:28015 is the address it uses.
Which Rust version is Map_Generator_1 running?
Map_Generator_1 is running Rust network protocol 2634 and build 167584 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Map_Generator_1?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Map_Generator_1 run its wipes?
The force wipe is the only wipe Map_Generator_1 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 16 days 8 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Map_Generator_1 mean?
Tags published by Map_Generator_1 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Map_Generator_1 appear?
You will find Map_Generator_1 on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Map_Generator_1?
You can connect by pressing F1 in Rust and typing client.connect 71.7.226.232:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.