Rust Server TrendsSeismic network · station log
Recording Stations11,648 Players32,263 Active2,789 Wipes · 3 h72 48 h

Station NA-1776 · recording

Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|

Online NA 66.51.99.83:28060 checked 7m ago

monthly wipes moddedoxidepve
Connect
Players now
4/ 100
4% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
3
peak 10
Rank
#1,776
top 8% · #270 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-1776 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 100 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
+2into Wed 14:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak
11players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago M0.9rising 11 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
40/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
33/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
41/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average
70/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
19/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
8/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

The custom map on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is size 4,000, and the published file downloads from this page.

Which settings and rules apply on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

No gather rate appears in the name of Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

At this moment, Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| records 4 players across 100 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 10. The last 48 hours show their highest activity at 01:00 UTC, averaging 5 players.

How does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| rank against other Rust servers?

Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is #270 in North America and #1,776 worldwide on the past week's player hours, within the top 8% of ranked servers.

Server details

How reliably does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| stay online?

Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is up at the moment. The uptime it reports puts its last restart about 20 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| perform under load?

Its average server fps over the last 48 hours was 52, and it never dropped below 5. The world held up to 167,985 entities at its peak, buildings and deployables included. It reached a ceiling of 6,629 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| run from?

With its NA tag, Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.99.83:28060.

Which Rust version is Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| running?

On Linux, Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

The recent wipes averaged a busiest count of 11 players. The peak on the most recent wipe came 8 hours after the wipe.

On what timetable does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| run its wipes?

At the force wipe each month Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 10 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| mean?

The game's server browser reads the tags Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| appear?

You will find Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

To join, enter client.connect 66.51.99.83:28060 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.