Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players33,864 Active2,833 Wipes · 3 h84 48 h

Station NA-10243 · recording

Settlers Village -50XGather / 50% Decay

Online NA 66.51.99.69:28005 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,243
top 46% · #1288 in NA
Last wipe
10d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-10243 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 05:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap
2 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
33%else halves by day 2.5

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 23:03 UTC10d ago M0.0rising 2 – running 1
Sun 4 Oct, 10:08 UTC24d ago M0.0rising 1 halved by day 3 14.5 days 0
Fri 2 Oct, 10:05 UTC26d ago M0.3rising 2 held half 2 days 0
Thu 1 Oct, 18:13 UTC FW27d ago M0.3rising 2 – 0.7 days 0
Wed 30 Sep, 05:40 UTC28d ago M0.3rising 2 – 1.5 days 0
Thu 24 Sep, 05:22 UTC34d ago M0.0rising 1 halved by day 2 6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average
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[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Settlers Village -50XGather / 50% Decay?

The procedural map on Settlers Village -50XGather / 50% Decay is size 4,096 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on Settlers Village -50XGather / 50% Decay?

No gather rate appears in the name of Settlers Village -50XGather / 50% Decay. The group limit is 16 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Settlers Village -50XGather / 50% Decay right now?

0 of the 50 slots on Settlers Village -50XGather / 50% Decay are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 05:00 UTC, averaging 1 players.

How does Settlers Village -50XGather / 50% Decay rank against other Rust servers?

The last seven days of player hours place Settlers Village -50XGather / 50% Decay at #10,243, in the top 46% of all ranked servers and #1,288 in North America.

Server details

How reliably does Settlers Village -50XGather / 50% Decay stay online?

Right now, you can reach Settlers Village -50XGather / 50% Decay. Its reported uptime points to a restart about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Settlers Village -50XGather / 50% Decay perform under load?

The 48-hour average is 8 server fps; 5 is the lowest observed. The world held up to 65,558 entities at its peak, buildings and deployables included. Memory use peaked at 3,041 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Settlers Village -50XGather / 50% Decay run from?

In North America Settlers Village -50XGather / 50% Decay lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.69:28005 is the address it uses.

Which Rust version is Settlers Village -50XGather / 50% Decay running?

Rust network protocol 2635 and build 168909 on Linux is what Settlers Village -50XGather / 50% Decay runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Settlers Village -50XGather / 50% Decay?

The recent wipes averaged a busiest count of 2 players. 23 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.5.

On what timetable does Settlers Village -50XGather / 50% Decay run its wipes?

The force wipe is the only wipe Settlers Village -50XGather / 50% Decay takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 10 days 3 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Settlers Village -50XGather / 50% Decay mean?

Tags published by Settlers Village -50XGather / 50% Decay and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Settlers Village -50XGather / 50% Decay appear?

You will find Settlers Village -50XGather / 50% Decay on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Settlers Village -50XGather / 50% Decay?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.69:28005 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.