Rust Server TrendsSeismic network · station log
Recording Stations11,659 Players48,364 Active3,165 Wipes · 3 h117 48 h

Station NA-15863 · no signal

TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE

Offline NA 66.51.99.54:28040 checked 19d ago

monthly wipes vanillamoddedoxidepvepremium
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,863
top 72% · #1553 in NA
Last wipe
20d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15863 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep9 Oct12 Oct16 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 03:01 UTC20d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
26/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
27/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
11/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average
59/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
11/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?

Generated by the game, the map on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE is procedural, size 4,500 with seed 3. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?

No gather rate appears in the name of TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE. 16 players is the most a group can hold. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. You need Rust's premium status to join this server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?

TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE is not responding at this moment and is offline, last seen 19 days 13 hours ago.

How does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE rank against other Rust servers?

The last seven days of player hours place TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE at #15,863, in the top 72% of all ranked servers and #1,553 in North America.

Server facts

How reliably does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE stay online?

As recorded now, TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE is not reachable, the last contact having been 19 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE run from?

With its NA tag, TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.99.54:28040.

Which Rust version is TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE running?

TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE is running Rust network protocol 2634 and build 167231 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE wipe, and on which days?

The force wipe is the only wipe TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 20 days 6 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE mean?

These are the tags TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts16 (Group limit): Each team can hold up to 16; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): There's no player combat; the world provides the threat; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE appear?

These Rust Server Trends lists include TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?

Enter client.connect 66.51.99.54:28040 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You need Rust's premium status to join this server. https://discord.com/invite/rYt8qc65wu is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167231,^q,ts16,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts16
Group limit Each team can hold up to 16.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build Game build: 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^q
Premium You need Rust's premium status to join this server.
^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.