Rust Server TrendsSeismic network · station log
Recording Stations11,773 Players67,310 Active3,523 Wipes · 3 h192 48 h

Station NA-13027 · no signal

We moved

Offline NA 66.51.99.45:28000 checked 10d ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,027
top 59% · #1447 in NA
Last wipe
10d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-13027 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 13:16 UTC10d ago M0.0steady 1 – running 1
Thu 1 Oct, 18:09 UTC FW27d ago M0.8rising 6 held half 16.8 days 0
Thu 1 Oct, 09:24 UTC28d ago M0.5rising 4 – 0.4 days 1
Wed 30 Sep, 09:27 UTC29d ago M0.6rising 5 – 1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
21/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
15/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average
57/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
8/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
9/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
3/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on We moved?

We moved runs a procedural map of size 6,000 with seed 10000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on We moved?

The name of We moved gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on We moved right now?

A reading taken now finds We moved offline; the most recent activity was 10 days 21 hours ago.

How does We moved rank against other Rust servers?

For player hours across the last seven days, We moved takes #13,027 overall and #1,447 in North America, inside the top 59% of all ranked servers.

Operator and location

How reliably does We moved stay online?

No contact with We moved right now, and the last recorded contact was 10 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 20 September 2026 is when Rust Server Trends first recorded it.

Which region does We moved run from?

With its NA tag, We moved lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.45:28000 is the address it uses.

Which Rust version is We moved running?

We moved is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on We moved?

4 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does We moved wipe, and on which days?

At the force wipe each month We moved wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 10 days 21 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on We moved mean?

These are the tags We moved publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does We moved appear?

The Rust Server Trends lists that take in We moved are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to join

How do you connect to We moved?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.45:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.