Station NA-5720 · recording
[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills
Online NA 66.51.99.39:28019 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,720
- top 26% · #945 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −2into Thu 16:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 01:10 UTC27d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills runs a procedural map of size 3,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
The name of [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills gives no gather rate. 100 players is the most a group can hold. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills right now?
0 of the 100 slots on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.
How does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills rank against other Rust servers?
[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is #945 in North America and #5,720 worldwide on the past week's player hours, within the top 26% of ranked servers.
Server details
How reliably does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills stay online?
[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is up at the moment. Going by the uptime figure it reports, it restarted about 10 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills perform under load?
The 48-hour average is 110 server fps; 71 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 100,134. Memory use peaked at 4,867 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills hosted?
With its NA tag, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.99.39:28019 is the address it uses.
Which Rust version is [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills running?
Rust network protocol 2635 and build 168909 on Linux is what [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.
How often does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills wipe, and on which days?
At the force wipe each month [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 22 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills mean?
The game's server browser reads the tags [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts100 (Group limit): Each team can hold up to 100; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills appear?
The Rust Server Trends lists that take in [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
To join, enter client.connect 66.51.99.39:28019 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://forgerustservers.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.