Station NA-5580 · recording
[US] ABP - Chill PVE
Online NA 66.51.99.22:28000 checked 15m ago
- Players now
- 1/ 75
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,580
- top 25% · #931 in NA
- Last wipe
- 12d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Thu 13:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- usual gap
- 2.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 4
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 04:22 UTC12d ago | M0.0■steady | 1 | – | running | 1 | |
| Tue 6 Oct, 17:52 UTC23d ago | M0.0▲rising | 1 | halved by day 5 | 10.4 days | 0 | |
| Tue 6 Oct, 11:51 UTC23d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Thu 1 Oct, 21:33 UTC FW27d ago | M0.5▲rising | 3 | halved by day 3 | 4.6 days | 0 | |
| Tue 29 Sep, 04:38 UTC30d ago | M0.3▲rising | 2 | held half | 2.7 days | 0 | |
| Mon 28 Sep, 04:18 UTC31d ago | M0.3▲rising | 2 | – | 1 days | 0 | |
| Sun 27 Sep, 02:16 UTC32d ago | M0.3▲rising | 2 | – | 1.1 days | 0 | |
| Fri 25 Sep, 04:44 UTC34d ago | M0.3▲rising | 2 | – | 1.9 days | 0 | |
| Fri 18 Sep, 16:07 UTC41d ago | M0.3▲rising | 2 | held half | 6.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US] ABP - Chill PVE?
Generated by the game, the map on [US] ABP - Chill PVE is procedural, size 4,250 with seed 9423454. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [US] ABP - Chill PVE?
No gather rate appears in the name of [US] ABP - Chill PVE. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [US] ABP - Chill PVE right now?
A reading taken now shows 1 players on [US] ABP - Chill PVE, which has 75 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 13:00 UTC, averaging 1 players.
How does [US] ABP - Chill PVE rank against other Rust servers?
[US] ABP - Chill PVE is #931 in North America and #5,580 worldwide on the past week's player hours, within the top 25% of ranked servers.
Server facts
How reliably does [US] ABP - Chill PVE stay online?
[US] ABP - Chill PVE is up at the moment. The uptime it reports puts its last restart about 6 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [US] ABP - Chill PVE hold a steady tick rate?
The 48-hour average is 7 server fps; 5 is the lowest observed. The world held up to 155,447 entities at its peak, buildings and deployables included. Its highest memory use was 7,202 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [US] ABP - Chill PVE hosted?
The NA tag is how [US] ABP - Chill PVE lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.22:28000.
What build of Rust does [US] ABP - Chill PVE use?
[US] ABP - Chill PVE is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [US] ABP - Chill PVE?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.
How often does [US] ABP - Chill PVE wipe, and on which days?
Once a month [US] ABP - Chill PVE wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 13 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [US] ABP - Chill PVE mean?
The game's server browser reads the tags [US] ABP - Chill PVE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; ^q (Premium): Rust's premium status is required to join; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US] ABP - Chill PVE appear?
These Rust Server Trends lists include [US] ABP - Chill PVE: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Join the server
How do you connect to [US] ABP - Chill PVE?
You can connect by pressing F1 in Rust and typing client.connect 66.51.99.22:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join. You can find its website at https://discord.com/invite/xXM4QdJv.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.