Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players99,159 Active3,939 Wipes · 3 h396 48 h

Station NA-3955 · recording

Rusty Playhouse - PVE

Online NA 66.51.99.126:28020 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 4
Rank
#3,955
top 18% · #660 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3955 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 20:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5218:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
33/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
28/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average
75/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
15/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
23/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
12/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rusty Playhouse - PVE?

Rusty Playhouse - PVE runs a procedural map of size 3,000 with seed 1090399272, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rusty Playhouse - PVE?

You will find no gather rate in the name of Rusty Playhouse - PVE. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Rusty Playhouse - PVE right now?

A reading taken now shows 1 players on Rusty Playhouse - PVE, which has 50 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 4. The busiest point in the last 48 hours came at 18:00 UTC, averaging 2 players.

How does Rusty Playhouse - PVE rank against other Rust servers?

The last seven days of player hours place Rusty Playhouse - PVE at #3,955, in the top 18% of all ranked servers and #660 in North America.

Server facts

How reliably does Rusty Playhouse - PVE stay online?

As recorded now, Rusty Playhouse - PVE is running. Its reported uptime points to a restart about 6 days 19 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Rusty Playhouse - PVE perform under load?

Across the last 48 hours it averaged 15 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 58,325. Memory use peaked at 3,285 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Rusty Playhouse - PVE run from?

With its NA tag, Rusty Playhouse - PVE lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.126:28020.

Which Rust version is Rusty Playhouse - PVE running?

Rusty Playhouse - PVE is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Rusty Playhouse - PVE?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 30 hours after the wipe.

How often does Rusty Playhouse - PVE wipe, and on which days?

Once a month Rusty Playhouse - PVE wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 22 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on Rusty Playhouse - PVE mean?

The game's server browser reads the tags Rusty Playhouse - PVE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rusty Playhouse - PVE appear?

The Rust Server Trends lists that take in Rusty Playhouse - PVE are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Rusty Playhouse - PVE?

To join, enter client.connect 66.51.99.126:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.