Rust Server TrendsSeismic network · station log
Recording Stations11,722 Players62,389 Active3,280 Wipes · 3 h180 48 h

Station NA-6816 · recording

BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)

Online NA 66.51.98.70:28020 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 2
Rank
#6,816
top 31% · #1064 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-6816 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 15:51 UTC28d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average
49/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 37 on average
107/ 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
44/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average
32/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
40/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
17/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)?

BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) runs a procedural map of size 3,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)?

No gather rate appears in the name of BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP). At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)?

0 of the 50 slots on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) are filled right now. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) rank against other Rust servers?

For player hours across the last seven days, BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) takes #6,816 overall and #1,064 in North America, inside the top 31% of all ranked servers.

Operator and location

How reliably does BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) stay online?

As recorded now, BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) is running. Its reported uptime points to a restart about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 143, or 85% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

How well does BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) perform under load?

Its average server fps over the last 48 hours was 7, and it never dropped below 5. The world held up to 84,863 entities at its peak, buildings and deployables included. Its highest memory use was 2,692 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) hosted?

In North America BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.98.70:28020.

What build of Rust does BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) use?

On Linux, BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) run its wipes?

Once a month BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 6 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) mean?

The game's server browser reads the tags BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) appear?

The Rust Server Trends lists that take in BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)?

To join, enter client.connect 66.51.98.70:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.