Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players69,594 Active3,624 Wipes · 3 h187 48 h

Station NA-6627 · recording

Sanctuary Rust PVE

Online NA 66.51.96.72:28030 checked 12m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,627
top 30% · #1045 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-6627 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 22:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap
14 daysbetween real wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago M0.6rising 4 – running 0
Thu 17 Sep, 18:31 UTC41d ago M0.8rising 6 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
26/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
17/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average
57/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
7/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
7/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
5/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Sanctuary Rust PVE?

Generated by the game, the map on Sanctuary Rust PVE is procedural, size 3,650 with seed 214404319. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Sanctuary Rust PVE?

The name of Sanctuary Rust PVE gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Sanctuary Rust PVE?

At this moment, Sanctuary Rust PVE records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 21:00 UTC, averaging 1 players.

How does Sanctuary Rust PVE rank against other Rust servers?

The last seven days of player hours place Sanctuary Rust PVE at #6,627, in the top 30% of all ranked servers and #1,045 in North America.

Server facts

How reliably does Sanctuary Rust PVE stay online?

Sanctuary Rust PVE is up at the moment. The uptime it reports puts its last restart about 7 hours ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Sanctuary Rust PVE hold a steady tick rate?

The 48-hour average is 60 server fps; 55 is the lowest observed. The world held up to 115,130 entities at its peak, buildings and deployables included. Its highest memory use was 3,953 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Sanctuary Rust PVE run from?

The NA tag is how Sanctuary Rust PVE lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.96.72:28030.

What build of Rust does Sanctuary Rust PVE use?

On Linux, Sanctuary Rust PVE runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Sanctuary Rust PVE?

The recent wipes averaged a busiest count of 5 players. The peak on the most recent wipe came 5 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.

On what timetable does Sanctuary Rust PVE run its wipes?

Once a month Sanctuary Rust PVE wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 19 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Sanctuary Rust PVE mean?

These are the tags Sanctuary Rust PVE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Sanctuary Rust PVE appear?

These Rust Server Trends lists include Sanctuary Rust PVE: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind Sanctuary Rust PVE?

The sanctuarypve.com hostname Sanctuary Rust PVE publishes is used by no other server we track.

Join the server

How do you connect to Sanctuary Rust PVE?

To join, enter client.connect 66.51.96.72:28030 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://sanctuaryrust.com.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.